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Thread: MARSOC Marine Special Operations Team

  1. #111
    Master Gunnery Sergeant Meatball0311's Avatar
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    Quote Originally Posted by Novocaine View Post
    Do you think you will make a replacement pack for using the MARSOC units? I really like the unit models and I wish I could use them online.
    Will be in next update...


    Sorry for my absence.. I had real life issues. I am looking to update in a few days.
    * Cranky Old Vet

    if (join date == 2013) then {you are a FNG!};

    ARMA 2 LATEST VERSION
    mar_MARSOC_V2.1


    Spoiler:

  2. #112
    Quote Originally Posted by Meatball0311 View Post
    Will be in next update...


    Sorry for my absence.. I had real life issues. I am looking to update in a few days.
    What unit will they replace?

  3. #113
    Could you please have them replace both the BIS FR marines & Razor team? I would love to play the Harvest Red campaign will all my guys looking this badass.

  4. #114
    Heay meatball, can you do me a favor and get me the class name for the NVG's. I plan on adding your M4's when they become fully ACE Compatable (CQB sights on the ACOG's, ect ect.)and the NVG's to Major Shepards Loadout Editor.

    Also, have you thought about SD versions of your M4's and maybe even your own M110 and M249? Your M4's are pretty good in terms of looks and I realy think you can put together a realy good SAW and M110 for your marines.

  5. #115
    Master Gunnery Sergeant Meatball0311's Avatar
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    Quote Originally Posted by Sup3r6F0ur View Post
    Heay meatball, can you do me a favor and get me the class name for the NVG's. I plan on adding your M4's when they become fully ACE Compatable (CQB sights on the ACOG's, ect ect.)and the NVG's to Major Shepards Loadout Editor.

    Also, have you thought about SD versions of your M4's and maybe even your own M110 and M249? Your M4's are pretty good in terms of looks and I realy think you can put together a realy good SAW and M110 for your marines.
    PVS14 is the classname to the NVG's. Sounds really nice what you are planning on doing. Actually, right this moment I am reworking all my M4's.. to the proper M4A3 model that I just received!! I have so many variants that it will take me a little bit to complete.

    I had to take a few months off.. so I am slowly getting back into the swing of things. I am working on the units and M4A3's.. and I am updating and adding some equipment to the models.. so this update will be a big one. Also, before I took my break, I was getting things ACE compatible. I will try and give more info soon.. I appreciate all of your interest in the addon.

    Somethings that will be different in mar_MARSOC_V2.0:

    =================
    CHANGE LOG/ISSUES
    =================
    RELEASE DATE: TBD
    mar_MARSOC_V2.0
    ---------------
    *ADDED MARSOC Combat Diver (Combat Diver has user actions to Pack Dive Gear, Unpack Dive Gear, Drop Dive Pack)
    *REWORKED Thanks to Ivan Buchta and W0lle, I am updating all the M4's to the proper M4A3 model from BIS
    *ADDED DES camo and WDL camo M4A3's
    *ADDED Normal, DES, WDL M4A3 Ammo Boxes
    *REWORKED ELCAN optics
    *FIXED weird shadow on Automatic Rifleman's head
    *FIXED Command Bar Issue (now you can see what unit is selected)
    *ADDED Replacement Packs to replace FR and TEAM Razor units.
    *ADDON now contains separate PBO's for the configs, this will make it easier to add MSOT's and COMBAT DIVERS and will help out with ACE Compatibility. Will explain more later.

  6. #116
    Ok, Meatball, I can't wait to add these to LEA. Thanks for the classname and I'm looking forward to an update. Good Luck!

  7. #117
    Congrats on the update a question though why the M4A3? I don't think any US service branch uses this version, only the M4 or M4A1 (includes various mods like mk18 etc...)
    Last edited by desmondb; Jul 20 2012 at 17:18.

  8. #118
    Isn't the M4A3 just a M4A1 with the Bushmaster name put on it and a couple of small modifacations?

  9. #119
    Since you already answered the question about there being 3 camo schemes (black, desert, woodland) just curious as to what kinda of variants of the M4's you will have besides the standard (ironsight, aimpoint, EOTech and ACOG) and your ELCAN variant? Any EOTech w/ magnifiers, Aimpoint w/ magnifiers, Mk4 CQ/Ts, shortdots, versions with the PVS-14 (ala ACE's PVS-14 w/ ACOG)? And I'm assuming each with have a mix of lasers, lamps, M203s, silencers, foregrips etc etc?

  10. #120
    Master Gunnery Sergeant Meatball0311's Avatar
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    Quote Originally Posted by desmondb View Post
    Congrats on the update a question though why the M4A3? I don't think any US service branch uses this version, only the M4 or M4A1 (includes various mods like mk18 etc...)
    Yes, you are correct. The research that I have done does suggest that the US military does not use the M4A3, but rather the M4 and the M4A1. Since that is a fact, I must stay true to realism and am now rethinking replacing my previous models with the A3. I may just add some A3 variants to the addon.

    Quote Originally Posted by Sup3r6F0ur View Post
    Isn't the M4A3 just a M4A1 with the Bushmaster name put on it and a couple of small modifacations?
    Yes. It seems that the A3 is just a A1 made by Bushmaster with some small modifications.

    Quote Originally Posted by islesfan186 View Post
    Since you already answered the question about there being 3 camo schemes (black, desert, woodland) just curious as to what kinda of variants of the M4's you will have besides the standard (ironsight, aimpoint, EOTech and ACOG) and your ELCAN variant? Any EOTech w/ magnifiers, Aimpoint w/ magnifiers, Mk4 CQ/Ts, shortdots, versions with the PVS-14 (ala ACE's PVS-14 w/ ACOG)? And I'm assuming each with have a mix of lasers, lamps, M203s, silencers, foregrips etc etc?
    I would love to have more variants, will look into it.


    Thanks for all your questions and I have taken these into thought. I may change course here and go in a totally new direction with another idea I am having. I will let you guys know more soon.

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