I think 2 diffrent classes of each would be nice. SD and Normal troops (excluding Automatic rifleman) everyone else would have SD weapons. (Any chance of a MK 12 or a MK 11 (AKA KAC SR25) for the Scout Snipers?)
I think 2 diffrent classes of each would be nice. SD and Normal troops (excluding Automatic rifleman) everyone else would have SD weapons. (Any chance of a MK 12 or a MK 11 (AKA KAC SR25) for the Scout Snipers?)
To my knowledge, the M110 is just a newer version with better more reliable parts.
Yes, I have made weapon boxes for the normal, dcamo, wcamo. I will probably add suppressed weapons also. And yes.... I am working on the maginfier right now.... here are some pics
aiming
kill shot
I changed the config setup... Basically I made the config a separate addon, so it will be easier to add, or remove units. Also, I am working on a ACE Config for both mar_marines.pbo and mar_m4.pbo.
Brings me to my next point. My modeling skills are improving and I need some help on textures. If anyone wants to lend a hand in helping out with texturing the magnifier.. PLEASE message me.
* Cranky Old Vet
if (join date == 2013) then {you are a FNG!};
ARMA 2 LATEST VERSION
mar_MARSOC_V2.1
Spoiler:
I would say contact Alwarren for the EOT magnifier. He's made/making one for his ACR's and it looks damn good. Or maybe contact the ACE team and see where they got theirs from?
Awesome news about the ACE config as well.
Supressed variants to come as well with the same kit as the non-supressed?
Just googled that, looks pretty sweet. I believe there is one on one of the BIS SCARS?
Last edited by islesfan186; Aug 10 2012 at 16:41.
Just a suggestion but I'd swap the Elcan M145 for the Elcan SpecterDR.
So, Meaty, what's the Status on the MARSOC Divers? Are they already finished, or anything left 2 do till next release? Or is it really only about the Weapons?
I'm really looking forward to these addons, as the Uniforms and Weapons are by far the msot accurate i've ever seen amongst any Mods around here.
About Texturing, i'd give it a try if you want, but i'm totally unfamiliar with 3d-modeling itself, so i'd probably need a example texture first.
This would be greatly appreciated.
Here is a video showing them in use by MARSOC CSOs
http://www.youtube.com/watch?v=JwDxp...feature=relmfu