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Thread: MARSOC Marine Special Operations Team

  1. #101
    Quote Originally Posted by Meatball0311 View Post
    I noticed that so in the next update I removed the buttpacks.
    Sorry to hear you had to remove it completely. Bags and puches makes their silhouette stand our more compared to defaults.
    Quote Originally Posted by Meatball0311 View Post
    Thanks for giving me the heads up on this one. Is it possible for you to determine exactly which unit it is?
    This is the only one I've seen it on: A/1stMSOT Automatic Rifleman (TM1)WMARPAT (E-5)

    Quote Originally Posted by Meatball0311 View Post
    As a Marine, I would say that MARSOC units probably stick to a standard SOP (Standard Operating Procedure) when it comes to their gear. Of course there will be some variations due to shooters comfort, but in all they will not be all nasty looking like the Army Special Forces
    Sounds good then

  2. #102
    Master Gunnery Sergeant Meatball0311's Avatar
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    Quote Originally Posted by AlexVestin View Post
    Sorry to hear you had to remove it completely. Bags and puches makes their silhouette stand our more compared to defaults.

    This is the only one I've seen it on: A/1stMSOT Automatic Rifleman (TM1)WMARPAT (E-5)


    Sounds good then
    This is the only one I've seen it on: A/1stMSOT Automatic Rifleman (TM1)WMARPAT (E-5)
    FIXED.. thanks

    Sorry to hear you had to remove it completely. Bags and puches makes their silhouette stand our more compared to defaults.
    I determined that the issue has to do with the shadow of the backpack on the buttpack. So, I will try and make this better (believe me it is annoying to me also). I really want to make the units have some sort of personality and not all look like default.
    * Cranky Old Vet

    if (join date == 2013) then {you are a FNG!};

    ARMA 2 LATEST VERSION
    mar_MARSOC_V2.1


    Spoiler:

  3. #103
    Those divers are really cool.

  4. #104
    I have to say THANK YOU for making such beautiful units I have yet to download them as I await the Diver. Its nice to have such a nice looking diver that is American. hehe I was trying to make my campaign MGS Solid for Arma2 and Ive currently been using the ADO diver but hes French and has French markings as well as some other Set backs for his character.Don't get me wrong ADO did a wonderful Job, but The Diver portion of the unit you added or will be adding will really be fit nicely into the scope of things for my campaign.

  5. #105
    Master Gunnery Sergeant Meatball0311's Avatar
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    Quote Originally Posted by SuicideCommando View Post
    Those divers are really cool.

    Quote Originally Posted by Eaglezero6205 View Post
    I have to say THANK YOU for making such beautiful units I have yet to download them as I await the Diver. Its nice to have such a nice looking diver that is American. hehe I was trying to make my campaign MGS Solid for Arma2 and Ive currently been using the ADO diver but hes French and has French markings as well as some other Set backs for his character.Don't get me wrong ADO did a wonderful Job, but The Diver portion of the unit you added or will be adding will really be fit nicely into the scope of things for my campaign.
    Thanks for your comments.. I have been working on the F/A-18 for a few weeks now and hopefully will get to getting the MARSOC update out soon.

  6. #106
    Updates coming along? =)

    I tried downloading something called "@mar_inf_marines" with sixupdater, but that addon does not work for me.
    You can't find the units in the editor. Neither does missions work that required this addon if you replace it with the sixupdater version.

  7. #107
    The M4A3's aren't really A3's at all? I was wondering because they have no full auto fire selection. Also the helmet mounted NVG's seem to cause a funny shadow issue in some cases. The shadow will show a giant triangle on your head! Anyway, great looking units otherwise from the quick test I had with them. Keep up the work.

  8. #108
    Quote Originally Posted by Nouty View Post
    The M4A3's aren't really A3's at all? I was wondering because they have no full auto fire selection. Also the helmet mounted NVG's seem to cause a funny shadow issue in some cases. The shadow will show a giant triangle on your head! Anyway, great looking units otherwise from the quick test I had with them. Keep up the work.
    I notified him on that triangle shadow! He said he fixed it a few posts above =)

  9. #109
    Master Gunnery Sergeant Meatball0311's Avatar
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    Quote Originally Posted by Nouty View Post
    The M4A3's aren't really A3's at all? I was wondering because they have no full auto fire selection. Also the helmet mounted NVG's seem to cause a funny shadow issue in some cases. The shadow will show a giant triangle on your head! Anyway, great looking units otherwise from the quick test I had with them. Keep up the work.
    I corrected that and will hopefully release the new version soon. Real Life got to me and I haven't had the time to release.

  10. #110
    Do you think you will make a replacement pack for using the MARSOC units? I really like the unit models and I wish I could use them online.

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