Looks great! Will you be including helo and vehicle engine sounds as well or just weapons??
Looks great! Will you be including helo and vehicle engine sounds as well or just weapons??
Last edited by TaskForce215; Jul 7 2011 at 05:19.
This........................is.................... ...wonderful!!! Finally one code-guy who actually found out how to make this to what it should've been! Can't wait to try out the system! GJ!
^^ Definately will sir! And u can count on that it wouldn't sound like my previous work, cause of the new playground for soundmaking. I've got some really nice ideas for distant sound fx with both gunshots and explosions.
About people asking for vehicle sounds. I think u should skip this totally. Just aim for the guns, those are the ones that needs more freedom to aim at realism. The vehicle sound-system works allright as it is. And it's a REAL pain in the ass to add even more sounds to vehicles. Ask every arma2 sound-modder...
This would never get released if they were bout to release with vehiclesounds based on this system anyways.
Well, I think its an nice idea and a big possibility for soundmodders to have indoor and outdoor sounds for vehicleweapons... this would just be so freaky awesome, just imagine a shoot of an Sabot inside a tank while hearing the booom, the shell drops out, loading next one...ya ya I know^^
Just think about that, and at least I would say you don't HAVE TO use it, right?Let's see whats taht all about... I guess there'll be alot of new stuff with that thing
Jarhead
We wont include any vehicle sounds, at least not dynamic ones... and only grenades will have distant sounds, not every explosive ammo (tracking every shell/rocket etc would have too much impact on performance).
There is no beta.
Can you give any more specifics on the performance aspect?