Hi,
The idea behind this Mod is to:
- Get rid of BIS sound system limitations and shortcomings,
- fix Speed of Sound problems,
- add more variability to the sounds heard ingame depending on distance and environment,
- work clientside,
- use different sound when using ACE earplugs (muffled) and specific sound when firing last round in magazine,
- support for different interior/exterior sounds in vehicles (weapons),
- automatically detect 3rd party mods/weapons with custom sounds and let them be
Its a scripted system, which can efficiently handle ~60 simultaneously fired shots in hearing range. Currently it has 5 distance parameters: 1 person, close, medium, far, distant pop and 6 environmental conditions: desert, desert with buildings nearby, woodland (terrains with lots of trees around), woodland with buildings nearby, forest, and indoor.
Demonstration videos:
Old:
2012.03.07:
2012.07.08:
New:
2012.07.23
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