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ryan d ale

Defining an end to the mission/ending the mission?

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Hi.

I wondered if anyone knew of a guide or way to end a mission.

The 'mission' itself is more of a 'playground' and doesn't have any triggers and so how could I define the end of the mission/round.

Maybe time? How would I do that?

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At the least you are going to have to put a trigger in there....

Create a trigger and in the Condition field write "true"

Now set it to "Countdown" and then in the min mid and max time, set them all to the time you want it to end (in seconds), say what 600? Ten minutes...Whatever you like.

Then in the "On Activation" field put

endMission "END1";

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You don't even need to put anything in the Activation box. Just change the second drop-down menu to End #1.

Or you could leave the Condition field blank and change the type to Radio Alpha, allowing you to end the mission with your radio.

Or you could change it to BLUFOR (assuming the player is on that side) and give it a radius. Then you could step in a certain area to end it.

Everything else can be defaults.

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Thank you both very much for your help.

I got it to work doing it Funkamn's way but Maturin I'm going to use your method for the next mission.

:D

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