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ricnunes

Request: Make the campaign playable in Co-Op

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Like the threat title says, please make the campaign playable in Co-Op. I may be wrong but I seem to have read when the first news about Take On Helicopter came out that the campaign of this game was to be playable in co-op but now after reading the official Take On Helicopter FAQ it seems that the campaign won't be co-op playable afterall, which is a petty. :mad:

Oddly a similar decision (not having co-op campaigns) is being made for ArmA3 which I find very odd since it's a feature that we currently have in ArmA2 and a great one this feature is (co-op campaigns).

So I'm asking BIS to make Take On Helicopter campaign co-op playable since that would be a dream come true for helicopter simmers like me and it would make the campaign and the overall game much more interesting and immersive.

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I'm split. Having tried previous campaigns in Co-op, I'm not overly convinced in BIS abilities to solve all problems that arise from locality issues. I get the feeling that pretty much everything of "the simple stuff" fails because of this.

So, no. I think I'd rather have a more complex campaign (both TKOH and Arma3), preferably a dynamic one, allowing much more freedom in mission setup than co-op friendly missions allow. I wouldn't mind a multiplayer Armex approach though, to some dynamic gaming with friends.

Besides, I have problems with my friends not really enjoying prolonged gameplays the same I do. So for multiplayer, I think several high quality scenarios, together with Armex dynamic mission support, will work better than none of the campaign missions ever really working properly.

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