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Thread: Ammo boxes on parachute. Script from gerasimow9 and Leh2012

  1. #1

    Post Ammo boxes on parachute. Script from gerasimow9 and Leh2012

    Translator Leh2012, creators gerasimow9 and Leh2012.
    So, two scripts fulfilling identical function, but having small distinctions became a fruit of mine with gerasimow9 common efforts.
    I want to pay attention that has written the main part of the code gerasimow9, I have only rectified some errors and have made the script version in sqf!
    Also I have made two examples, one for pure ArmA2, the second for ArmA2 OA.

    Here also there was a new version of a script, it happens thanks to council of comrade DICS. In the new version I have left only SQF a file.

    The list of changes:
    The ammo box appears precisely on a fit place.
    Unnecessary lines in the code are corrected some.
    I'm written an explanation of a corrected script.

    Script activation:

    In the trigger or a script write

    Code:
    p=[sam] execVM "sbros.sqf";
    The script version SQF


    sam - the name of the airplane which will be transferred in a script, can be any!

    Further there is an explanation of this script!

    Spoiler:



    Example for ArmA2. Version 1.1
    Example for ArmA2 OA. Version 1.1

    PS: Excuse for the bad English language!
    Last edited by Leh2012; Jun 27 2011 at 12:03. Reason: Added version 1.1

  2. #2
    Private First Class Leh2012's Avatar
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    Has updated the first post of the new information!

  3. #3
    Private First Class Leh2012's Avatar
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    Has updated the first post. Added version 1.1!

  4. #4
    Private First Class Leh2012's Avatar
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    Post Version 1.2

    So, is glad to inform on an output of the new version of this script!
    About version 1.2

    I did this version already without involvement Gerasimow9 and I put into it very much!
    Now the script perfectly works not only with ammo boxes, but also with vehicles!

    Next, list of changes.

    Spoiler:


    Next, instructions for the script.

    Spoiler:


    What in the archive?

    * Example for ArmA2
    * Example for ArmA2 OA
    * Readme on two languages

    PS: Excuse for the bad English language

  5. #5
    Private First Class Leh2012's Avatar
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    Has anyone else looked this script ?

  6. #6
    Thanks for this, I added some stuff I'd already done and now looks less static.

    Spoiler:


    A few things would give it more appeal would be sounds when the stuff hits the ground, I did this for exploding barrels.

    Maybe add some dust. I suck at particle effects.

    Oh vehicles seem locked BTW..

    .
    Last edited by F2k Sel; Jul 2 2011 at 23:37.

  7. #7
    Master Gunnery Sergeant twirly's Avatar
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    Hi... would like to download the script but nothing I click on works. Don't read Russian!!!

    EDIT: AHHH...Got it finally. Thanks for the work.

    "Learn by doing!" - Quoted from a post by Imutep

    OUTERRA - OUTERRA - OUTERRA - OUTERRA - BLOWMIND!

  8. #8
    Private First Class Leh2012's Avatar
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    Exclamation New Link!

    twirly, sorry I don't think about it! Use new link, i hope you can download script!

  9. #9
    Master Gunnery Sergeant twirly's Avatar
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    Thanks a lot mate.... I eventually did get it.... but that will be better for others. Thanks again.

  10. #10

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