Is it possible to use render to texture now that it is essentially in the engine?
Maybe it would work like VBS2 with some scripting.
Is it possible to use render to texture now that it is essentially in the engine?
Maybe it would work like VBS2 with some scripting.
RTT is not in the engine. The EXE was most likely layering a new engine on top of the existing OA content, so your RTT coding and capability will be in the TOH exe.
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Ah, I was kinda figuring that. Well, could we still use RTT on our own custom content then with the CP version of ToH's engine?