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Thread: [SP] For The Life Of A Friend

  1. #21
    CWR² Developer Undeceived's Avatar
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    To be honest, while testing the mission I always had some ideas where certain elements of the story could fit into a sequel.

    But the connections to the Chedakis or the Napa are interesting too! But I'm not sure if there will be a continuation.

    Black Lands | Resistance Campaign for Arma 2: CO
    For The Life Of A Friend | SP scenario for Arma 2: CO

  2. #22
    I wonder if the story takes place between wars or after Harvest Red.

    The enormous strength of the mafia fits the early post-Soviet period well.
    My Chernarussian Civil War SP missions:
    Enfilade Ambush
    Autumn Siege

  3. #23
    CWR² Developer Undeceived's Avatar
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    But the guys have cell phones which throws the story in the late nineties or 2000+.

    I have no clue!

  4. #24
    Wish I could play this but I only have vanilla Arma 2
    Funk on YouTube

    Neo lives?

  5. #25
    I lol'd when I've heard the old nokia ringtone
    IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)

    Don't book a trip to Altis. There are no women living there at all! #Arma3Tips

  6. #26
    Me too^^

    Excellent Mission!

    Spoiler:
    Teach the AI how to drive. Give us supression effects for AI. Make AI ragdoll if they get hit. Give us proper animations for throwing Frags. Give us a proper wounding system. Fix the armored vests so that they don´t protect the whole torso. Give us inertia influenced movement depending on the Weapon you have. Make every weapon have a collision model so that players prefer to clean houses with their pistol instead of their heavy MG. Introduce auto lowering of the weapon if it collides with the wall. www.Brigade2010.de

  7. #27
    CWR² Developer Undeceived's Avatar
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    Thanks, Tonci!


    Did you or IceBreakr also experience the bug which was mentioned here?

  8. #28
    Nope, as I've stated in PM the guy run away like hell... but not for long

  9. #29
    CWR² Developer Undeceived's Avatar
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    Quote Originally Posted by IceBreakr View Post
    Nope, as I've stated in PM the guy run away like hell... but not for long
    Ah sorry. Forgot your PM. Thanks anyway!

  10. #30
    Nice mission. I haven't finished it, but i have found a scripting bug. When you have to get to your friend in the castle, and after search on the forest, if instead of rescuing him you run to the west, the part of your sister coming up will start and your friend will be with you magically, even if you haven't call her and you haven't rescue him.

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