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Thread: [SP] For The Life Of A Friend

  1. #1

    [SP] For The Life Of A Friend (v. 1.8) [tags: civilian, mafia, assassination, etc.]





    >> Read the final review at
    OFPEC (9/10)


    >> Read another review at
    The Abandoned Workshops
    (February 27th, 2014)




    For The Life Of A Friend

    Version:
    1.8
    Author: Undeceived
    Required game version: Arma 2: Combined Operations (v. 1.62)

    Scenario description: "We went out to have some fun teasing Jegorow, the new castle caretaker. But then everything turned out differently..."


    Features:
    - Civilian style mission
    - A story about friendship, murder and revenge
    - Fully voiced (German)
    - English and German subtitles (also English subtitles for the Polish and Russian version of Arma 2)
    - Uses Silola's DAC, which makes combat situations a blast!
    - Self made music by the author, among other custom music
    - Many cutscenes


    Required addons:
    - "Armed Civilians" by W0lle (version: 1.02)
    (contained in the mission download)

    - Editor upgrades by Jon-C5- and Mapfact
    (contained in the mission download)


    Screenshots:



    Versions:
    Spoiler:



    Known bugs in version 1.8:
    - Script errors: If you start Arma 2 with parameter -showScriptErrors, there might appear script errors, which come out of the DAC scripts. These errors however do not influence the gameplay and the mission's functionality in any way and are not showstoppers! Anyway it is recommended to play without the start parameter -showScriptErrors.
    - Remove AI team mate's pistols as soon as possible and give them rifles to prevent the Arma 2-pistol bug, which sometimes happens (AI doesn't move anymore).


    Download:
    For The Life Of A Friend 1.8: @ OFPEC | @ Armaholic | @ Armabase
    Last edited by Undeceived; Aug 22 2014 at 20:17.

    NEW >>> Dying Ember | Resistance campaign for Arma 3
    Black Lands | Resistance campaign for Arma 2: CO

    For The Life Of A Friend | SP scenario for Arma 2: CO
    Evil's Last Will | SP scenario for Arma

  2. #2
    Is this a mission where you try to survive in a warzone or something?

  3. #3
    CWR² Developer Undeceived's Avatar
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    Not exactly. It is about friendship and about revenge.
    But depending of how you play it - yes, you'll have to survive in a warzone.

  4. #4
    I just got the task to Spoiler:
    and I thought I'd say that so far this is an absolutely fantastic experience. I'm usually very critical of mods that attempt to tell stories, and never met a voiced ArmA cutscene that I liked, but you have done really outstanding work here. The German voiceovers sound pretty good to a non-speaker, and not being able to hear every flaw keeps me immersed, oddly enough. The setting and music is chosen perfectly, the time of day is very cinematic and the writing is even decent in translation. And you've done some clever things with animations. I loved the part when the guy threw a rock at the car only to have it bounce off and hit him in the face!

    Spoiler:


    Edit: Just finished. I can't recommend this mission enough. Everyone should download it and save if for later when they have a spare two hours. So many missions try and fail to accomplish what this one pulls off so well.

    Spoiler:
    Last edited by maturin; Jun 25 2011 at 04:06.

  5. #5
    CWR² Developer Undeceived's Avatar
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    Thanks, maturin!

  6.   This is the last Developer post in this thread.   #6
    Congrats on the release, Undeceived!

  7. #7
    First Lieutenant CameronMcDonald's Avatar
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    It'd better have zombies in it.

    Downloading nao.

    EDIT - Finished it. Well, I didn't see no zombies, but what I wasn't expecting was an excellent mission. Great voicing, great storytelling, and plenty of chances to hit people with cars.

    I thought there might be a zombie moment coming when I saw this ...but no zombies.
    Last edited by CameronMcDonald; Jun 25 2011 at 15:11.
    Everyone tempted to post another inane/useless/whogivesatoss topic in the A3 forum - here.

  8. #8
    CWR² Developer Undeceived's Avatar
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    Quote Originally Posted by CameronMcDonald View Post
    I thought there might be a zombie moment coming when I saw this ...but no zombies.
    Dammit! This was a bug! Did this cutscene end somehow atleast or did you have to reload?

  9. #9
    First Lieutenant CameronMcDonald's Avatar
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    It ended fine - dragged on a little bit (the dude just crouch walking, then he stopped, the car drove up to him, then he died (I assume shot by the passenger?), and then came towards the camera), but the mission continued fine.

  10. #10
    CWR² Developer Undeceived's Avatar
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    Yeah... You're the second person who reported that the man was crawling...

    For other players who tried the mission: Did you experience the same or did the man walk normally to the car? (We're talking about this part of the mission where Spoiler:
    )

    Anyway, I will fix this!

    Thanks for the confirmation!
    Last edited by Undeceived; Jan 16 2012 at 17:24.

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