Quote Originally Posted by Tonci87 View Post
That would be very good for newcomers.
If only sixupdater could allow us to host "custom" Mod sets that could be downloaded from our server. Our unit uses quite a lot of addons and we resigned them all to prevent compatibility problems (someone connecting with the wrong ACRE version is enought to ruin the whole game for everyone). That is why we still use Yoma to manage our mod collection.
Damn, is THAT the reason? :P You always made me wonder really, and i'm dumb for never asking

I'm happy to say that you're incorrect, SU supports Custom Repositories for over a year (or is it two already? hm)
http://www.six-projects.net/Six_Upda...tomRepos_Setup
http://www.six-projects.net/Six_Upda...Repos_Setup+UI

Its very flexible too, you can host all the mods yourself, take all the mods from the official network, or mix as you please.
There's also flexible configuration for servers, communication services, etc.