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Thread: Pistol holster animation......

  1. #1

    Pistol holster animation......

    One of the most annoying things in the ARMA series is having models with pistol holsters and not have a pistol present. All I ask of the devs is that they make it where a pistol is present and that there be an animation with the pistol appearing in the model's hands when they switch to it. The holster would be empty until the player or AI puts it back.

    ARMA 3 looks amazing, but this glaring error needs to be address. Please add it in the game or remove all pistol holsters from the models and add ammo or medical leg pouches, and the pistol could just appear in the hands of units after an animation showing them reach down to their waist.
    Airborne for life

  2. #2
    Agreed and agreed.
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  3. #3
    Quote Originally Posted by bugkill View Post
    ARMA 3 looks amazing, but this glaring error needs to be address.
    Oh, so glaring that I won't buy the game because of it!

    Really?

    It would be a really nice detail to have but to call it a glaring error is just ridiculous. Srsly, where do these ideas that the lack of a feature is a "glaring error" come from? FFS is every missing feature a glaring error?

    If it bothers you that much you can always model your own unit models without any holsters.

    Anyway, there's also a problem with implementing this feature: you can't make a single holster that fits every possible pistol. You could have a different holster model for each pistol, but that's more work.

    And who knows, maybe BIS will implement this? It seems they are working on a way to modularize character appearance, so perhaps that could allow them to easily implement holsters.
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    Quote Originally Posted by Armored_Sheep View Post
    I like to call Arma a sandbox game that works pretty much like LEGO - you buy it not just because you want to have a nice car from the main picture on its box, do you?

  4. #4
    I'm always checkin out my pistol holder just so i can get a look at my marvelous thighs. I'd like the pistol holder to be repositioned to the inside of the thigh. it kinda makes sense.
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  5. #5
    I think a much more pressing issue is that since A1 it isn't possible to holster the pistol at all.

  6. #6
    Warrant Officer Laqueesha's Avatar
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    Agreed. It's kind of odd when you're armed with a sidearm yet there's already a sidearm in your holster. Also, Deadfast is right. It is damn-near impossible to holster your sidearm unless you have a primary weapon.

    As it is right now, it is possible to lower your primary weapon (2x Ctrl as default), but it is not possible to holster your sidearm, so when you are talking to some one, you are talking to them with a M1911A1 pointed in their face.

    This is a simple, yet glaring 'feature' and I agree 100% with the OP.
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  7. #7
    I agree with this 100%.

    BUT

    Isn't there a motherfucking request thread? C'mon guys......
    United as one, divided by zero.

  8. #8

  9. #9
    Quote Originally Posted by metalcraze View Post
    Who cares about BIS improving gameplay

    I just want pistol in a holster at which I never even look when playing
    We have already touched on the improvements with respect to gameplay and I'm bringing up something that points to realism for the ground units. You have arcade shooters that get it right, so why shouldn't we point out something that has not been addressed for years for a simulation like this?

    The OFP/ARMA/VBS games are the most realistic military simulations EVER, nothing comes close to what is available for the player and the support BIS gives the community. I have been supporting this game since OFP was being developed and I'm only continuing that support by offering advice on something that needs to be addressed because it is one of those things (the lack of a holster animation) that is a glaring mistake, especially for such highly detailed character models in ARMA 3.

    I understand what you are saying because you think it is such a small oversight, but that supports my argument for fixing it because believe it or not, it is the small stuff that stands out in a simulation like this that makes it annoying for some of us. ARMA 3 looks so detailed that I would be pissed if this "small" thing is not fixed. I'm a infantry guy that mainly uses infantry or special forces units, so it is a big deal to me.

    ARMA 3 is still in development, so I don't understand why you would go against an idea to fix something to make the sim more realistic. You should support this because it only adds to the sim, not take anything away from it.
    Last edited by bugkill; Jun 10 2011 at 12:33.

  10. #10
    First Lieutenant CameronMcDonald's Avatar
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    I hate to say this to you, bugkill, you killer of bugs, but your topic belongs here.

    Get in line, buddy.

    Everyone tempted to post another inane/useless/whogivesatoss topic in the A3 forum - here.

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