But oh well, it's coming to Facebook where I'm sure someone will be able to make an executable version just as they did with the old ArmA II Flash Game.
Why would you assume that BIS is accepting bribes by default? Why is that your first thought, despite knowing that Firing Range is coming out for iPhone and Facebook etc?
Why would I assume? Why wouldn't they? I'm not in a position to decide why, but I can assume. As I said, I'm just skeptical of NVIDIA.
Yeah, coming out 2 months later....this does not help at all with the Android fragmentation.Originally Posted by Dice
Oh well, I still love BIS, I just won't be able to purchase this game.The version initially released is for Nvidia Tegra compatible devices, for the first 2 months then other versions will be released.
Last edited by Nicholas; Jul 31 2011 at 20:09.
We were not paid by Nvidia for this game (not that it would be bad thing ). Anyway, surprisingly, Czech entities can not even publish their paid content to Android at all (do no ask me why, only some countries are on the list by Google for this, why some are there and others not I have no clue).
So it is very good that Nvidia helped us to bring this version to Android now and we greatly appreciate it and it is clear that their interest is in Tegra platform only.
So business theories aside, any feedback to the game it is greatly appreciated so that future releases that are coming not only for Tegra but also for other platforms (iOS, other Android devices) are as good as possible.
Last edited by Suma; Aug 17 2011 at 10:28. Reason: Typo
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It looks pretty neat!
Did this first come to mind to anyone else when they first saw Firing Range?
Last edited by Hit_Sqd_Maximus; Aug 17 2011 at 01:30.
\"Just remember, nothing is ever as good or bad as you think it will be.\" - Col. Joe Taylor
Late post, sorry but considering I dont have a cell phone, and not needed for the time I have and times I work,
is there or were a possibility of this being maybe a buy able type expansion to arm2OA, or even DLC?
Not like i couldn't make my own firing range in the editor just wondering i general.
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Marek Spanel: [...] Every single element is well taught so that it fits together. So this is a significant change, because with ArmA 1 it was just random, really.
We made some units because we had to. There wasn't much passion from our side with the first ArmA, to be honest. This time it's different. (Videogamer.com Interview
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