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Thread: Player Leveling

  1. #1

    Player Leveling

    I think it might be cool for arma 3 to have a MP leveling system. In the system you would unlock gear/weapons. It would not matter what MP mode you play, so both (pvp, coop, ect) will level your character up. It would distinguish veteran arma players from the grunts, and give everyone something to work towards (other than the main objective of the mission). The system would most likely resemble rainbow six's leveling system.


    EDIT

    This idea is not going to work, thus I have given up on it within the first few pages of this thread. So please stop posting hate like a bunch of kids.

    A leveling system does not mean this game is now like BF or CoD. I hope this game stays clear of being like those two. I suggested a simple idea, and I am taking a lot of flak for it now. I really don't see why you guys even post. Most of these post are not even constructive, they are just insults or trying to make fun of me. When I posted this I had no thoughts of BF or CoD yet you guys have to suggest or compare this idea to making arma like BF or CoD. I am not a Developer at BIS, thus I am not saying "this will be in the game". You guys are acting like BIS announced this feature in their game... I honestly thought the Arma community was more mature than the BF or CoD community, but I was wrong. Just look at what you guys post.
    Last edited by 5LEvEN; Jun 5 2011 at 19:13.

  2. #2
    Private First Class gnear's Avatar
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    I hope they don't implement this, ever.

  3. #3
    Warrant Officer Demonized's Avatar
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    Arma is not a COD or BF game, and i hope they don't implement this, ever.
    My scripts:
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    what to do when posting any kind of code dammit!!

    Any new mission editor or scripter in Arma2 should have read Mr Murrays Editing Guide Deluxe at least once, it still applies for A2 even though it was made for Armed Assault.

  4. #4
    Quote Originally Posted by 5LEvEN View Post
    I think it might be cool for arma 3 to have a MP leveling system. In the system you would unlock gear/weapons. It would not matter what MP mode you play, so both (pvp, coop, ect) will level your character up. It would distinguish veteran arma players from the grunts, and give everyone something to work towards (other than the main objective of the mission). The system would most likely resemble rainbow six's leveling system.
    Get the hell out of here, now. (I mean this jokingly of course *watches out for W0lle's banstick*)
    Last edited by Steakslim; Jun 5 2011 at 00:42.
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  5. #5
    This would never work in ArmA because mission makers would either exploit it or go around it. However, having leveling within a mission would be possible (and some missions already do this).

    Also, IMO, gear selection should not be something that depends on level. Gear is something allocated as necessary by context of the scenario. If BIS does ever implement any sort of leveling, it should only enhance certain things (and not unlock new things), sort of like how RO2 will do it.
    Last edited by Big Dawg KS; Jun 5 2011 at 00:39.
    VBS2 Designer

    Quote Originally Posted by Armored_Sheep View Post
    I like to call Arma a sandbox game that works pretty much like LEGO - you buy it not just because you want to have a nice car from the main picture on its box, do you?

  6. #6
    *sigh* I figured this would get a lot of hate....
    My only reason for suggesting this was to distinguish veteran players and to add some simplicity to the game (You could join a game with the weapons you already want).

    P.S. Just because a game has a leveling system does not make it a CoD or BF game....

  7. #7
    Quote Originally Posted by 5LEvEN View Post
    *sigh* I figured this would get a lot of hate....
    My only reason for suggesting this was to distinguish veteran players and to add some simplicity to the game (You could join a game with the weapons you already want).

    P.S. Just because a game has a leveling system does not make it a CoD or BF game....
    Hate or not, I still can't see how it could possibly work given the user-generated-mission-based gameplay of ArmA, especially in MP.

  8. #8
    First Lieutenant CameronMcDonald's Avatar
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    *sigh* I figured this would get a lot of hate....
    My only reason for suggesting this was to distinguish veteran players and to add some simplicity to the game (You could join a game with the weapons you already want).

    P.S. Just because a game has a leveling system does not make it a CoD or BF game....
    Seriously, it doesn't fit in ArmA 2. Outfitting yourself takes what, 30 seconds tops? Longer if you need to choose a handgun?

    Plus I imagine the majority of ArmA 2 players don't need to subscribe to that "lvl30+ only" stuff. I distinguish myself as a veteran player when everyone else dies at my hand... although this usually isn't the case.
    Last edited by CameronMcDonald; Jun 5 2011 at 02:15.

    Everyone tempted to post another inane/useless/whogivesatoss topic in the A3 forum - here.

  9. #9
    If the official multiplayer missions are even remotely decent I wouldn't mind having some sort of stat tracking with kills, deaths, weapon usage, accuracy, etc etc. But ranks I'd probably avoid.
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  10. #10
    Quote Originally Posted by Big Dawg KS View Post
    Hate or not, I still can't see how it could possibly work given the user-generated-mission-based gameplay of ArmA, especially in MP.
    I was thinking it would just be in the game engine. It would not be a resource hog as its a simple addon. It would be kill based, as support actions are hard to keep track of....

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