This is probably a pretty grand thing, but I was wondering if there were people actually into this. I enjoy high command, in fact it´s one of my favourite things about this sim. However, apart from the controls not being good enough, another problem is the complete lack of a high command AI outside of warfare. And even the warfare AI can´t (apparently) do anything but send its Units out to piecemeal try and capture points.
One thing I am hoping for is working HC AI, Units communicating between each other, and maneuvering tactically against each other using their respective countries doctrine. Especially because this is a future setting, involving a highly digitized, synchronised battlefield, concepts like Landwarrior become important. I´d be feeling the game would miss something, if this weren´t realized.
I compiled an "interesting questions about the game" thread for take on helos, might do the same later for this game after E3, assembling questions from the community as they appear.
Anyway, your thoughts on this are very welcome. Especially if you´re a dev, hint hint wink wink nudge nudge...
Cheerio!
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BIS ...get on it.