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Thread: ARMA 2: OA beta build 81423

  1. #11
    I've noticed an issue with the sound, it seems like when I start with the beta patch (regardless if 79600 or newer) that the game sound is very low (Win 7, X-Fi).

    Does that bug already have a ticket on devheaven which I can vote for? Otherwise I'll post a new one there.

    EDIT. Done: http://dev-heaven.net/issues/20107
    Last edited by Brainbug; May 27 2011 at 21:23.

  2. #12
    Chief Warrant Officer Beagle's Avatar
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    Very good performance, both in framerates and visual, fps on par again with 1.59.

    New GUI size after deleting .cfg and let the game write a new one...

    81423 IGUIScale=0.47;
    78900 IGUIScale=0.5500001;


    Is this a side effect or was this intended?

  3. #13
    Staff Sergeant langgis08's Avatar
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    Quote Originally Posted by Riffler View Post
    I have test it with CBA (build 157) and become after few minutes a buffer overrun memory overflow. Sometimes stuck the ArmA2 completly.
    confirmed on my side in company with terrific fps drops (< 10) ... in game it's like this: after having loaded (SP, chernarus, user made mission) playing 5-10 minutes no prob, then fps drops, afterwards game stucks completely *sleep 5 minutes* game continues with fps little above zero
    my machine isnt uptodate, I know, but I've always played with it > 20-30 fps (chernarus) and > 30-40 fps (takistan) before

    Quote Originally Posted by Humvee28 View Post
    In a quick Mission, i´ve shot an Enemy AT Soldier (OPFOR RPG), but he didn´t fall to the Ground.
    had this one, too, with latest 2 betas.
    We're adults. When did that happen? And how do we make it stop? - Meredith Grey


    open spoiler for my specs ...
    Spoiler:

  4. #14
    Chief Warrant Officer Beagle's Avatar
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    Have to confirm this...after prolonged gameplay (MP) the graphics turn into 2D cardboard and fps goes single digit till crash.
    But im not able to reproduce this all the time...sometimes it happens....sometimes not.

    Missions in Editor with small Unit amount (20) are generally good without such occurences.
    Happens in every CTI Multi Player game so far after 10-20 Minutes...frames get so slow that I have to quit.
    Last edited by Beagle; May 28 2011 at 00:01.

  5. #15
    First Lieutenant CameronMcDonald's Avatar
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    Still getting dead women and AT gunner frozen bugs.

    Everyone tempted to post another inane/useless/whogivesatoss topic in the A3 forum - here.

  6. #16
    Left (A) and right (D) dont work in vehicles.

    p5kpl-am/br | Q6600@3ghz | 4gb |GTX460 768mb | corsair hx 550w

  7. #17
    I see dead people...and tracer still pop up from behind

    Last edited by Muahaha; May 28 2011 at 07:51.

  8. #18
    First Lieutenant CameronMcDonald's Avatar
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    Also, attachto does some really awesome things in this patch. It looks like my ATVs are being humped from behind by the stuff they are carrying. :\

  9. #19
    Quote Originally Posted by Muahaha View Post
    I see dead people...and tracer still pop up from behind

    http://www.youtube.com/watch?v=ZSNyiSetZ8Y

    Sorry.

  10. #20
    How about reporting the issues at the CIT with repro steps and demo missions?
    At least this way they will get fixed (faster)..

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