I want to have a trigger command to check if a unit has taken damage. So when you put a bullet in the leg, arms he will then drop weapons. Ive tried the search, both here and google it and biki wiki searched around
Something like this I would want:
Condition > if UNITNAME getsdmg
Then I just add something like:
On act: UNITNAME action ["dropWeapon", UNITNAME, "weaponsystem"];
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Looking like a good code.. on hit they just normaly drop and return fire.


