View Poll Results: Simulation vs More vehicles.

Voters
121. This poll is closed
  • More simulation, less vehicles.

    109 90.08%
  • More vehicles, less simulation.

    12 9.92%
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Results 41 to 47 of 47

Thread: More Simulation vs Amount of vehicles?

  1. #41
    I don't see a correlation. It's possible to have both realism and plenty of vehicles. It's just a matter of how much time BI is willing to spend on the project overall.

  2. #42
    Quote Originally Posted by Iroquois Pliskin View Post
    BIS is diving into new territory - physics w/ PhysX. I'd rather we get proper damage models for the vehicles we already have, than to have more of the same - exploding planes & helos at the touch of a wingtip.
    However they have been hard at work on this engine for a while now as i do believe TOH and A3 both share the same enhanced RV engine, so its not impossible that they have already done this and are now hard at work with the models and troubleshooting the game.

  3. #43
    First Lieutenant PuFu's Avatar
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    it is very time consuming...

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  4. #44
    @SgtBigRig: DX11 != HD Graphics

  5. #45
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    Quote Originally Posted by JojoTheSlayer View Post
    Would you personally like to see:
    A) Less vehicle units at release,but with more simulation level on them.
    or
    B) More vehicle units at the same standard as OA.
    Depends what goal BI have. I don't wan't to buy a shitload of expansionpacks just to get more vehicles because it wasn't enough in the orginal game. So therefore, it depends.

  6. #46
    Chief Warrant Officer Daniel's Avatar
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    Quote Originally Posted by tsb247 View Post
    I don't see a correlation. It's possible to have both realism and plenty of vehicles. It's just a matter of how much time BI is willing to spend on the project overall.
    That's exactly the topic. BIS have a finite amount of time, be it financial constraints or just a good project plan. So BIS have to decide how many vehicles to include and to what level they'll be simulated.

    The question is, would you prefer BIS made a shit tonne of vehicles for variety's sake, would you rather they cut a happy medium, or would you rather they really raise the stakes and rely on the community to provide the variety?

    Fair enough, the poll is missing the happy medium option, which is the most likely.
    Last edited by Daniel; May 23 2011 at 16:28.
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  7. #47
    Of course, everything is a question of balance, and I may be an heretic, but I prefer more diverse stuff rather than a few uber vehicles.

    It opens more possibilities for scenarios and more wealth and variety to the gameplay, even if it might lack a bit of depth.

    Arma is a battlefield simulator, not a specific system simulator. What counts is the big picture, and to fill this picture you need a lot of stuff (submarines yeah !!!)

    If I want a system simulator, I think a focused "Take On Helicopter" or "Steel Beast" is more appropriate.

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