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Thread: Arma 3: Confirmed features | info & discussion

  1. #1631
    Quote Originally Posted by Smurf View Post
    Beach balls. In Sahrani you had a football field and could play on it.
    Now, with proper physx, we will have a voley mini-game.
    RiE answered in the other post.

  2. #1632
    First Lieutenant Tonci87's Avatar
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    Quote Originally Posted by Papanowel View Post
    Superb! What are the two ''balls'' on the left side of the first diver?
    Could be Mines!

    ---------- Post added at 08:10 PM ---------- Previous post was at 07:15 PM ----------

    Guys did anybody see this?
    http://img707.imageshack.us/img707/7476/ydkbc.jpg (618 kB)
    What kind of Arty is that?

  3. #1633
    Quote Originally Posted by Tonci87 View Post
    Guys did anybody see this?
    http://img707.imageshack.us/img707/7476/ydkbc.jpg (618 kB)
    What kind of Arty is that?
    That's the self-propelled artillery turret for the Merkava

  4. #1634
    First Lieutenant Tonci87's Avatar
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    You really think that is a merkava?

  5. #1635
    Quote Originally Posted by Tonci87 View Post
    You really think that is a merkava?
    Haven't seen any other armor yet but looks to me too like merkava

  6. #1636
    yeah it might be the Merkava chassis judging by this characteristic wheel in the back. The number of mounting brackets for the reactive armor plates is also the same.

    But it is indeed hard to tell because it's so dark

  7. #1637
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    Quote Originally Posted by PurePassion View Post
    yeah it might be the Merkava chassis judging by this characteristic wheel in the back. The number of mounting brackets for the reactive armor plates is also the same.

    But it is indeed hard to tell because it's so dark
    It looks like a merkava chassi, and its not to unrealistic either, here we got a prototype of a self propelled artillery on a merkava chassi, its a different turret but still.

    http://upload.wikimedia.org/wikipedi...atotchan-2.jpg

  8. #1638
    Has there been any mention of the voice commands and audio alerts system changing in Arma3? The audio seemed much nicer in Take On Helicopters so I was wondering if Arma3 will still have the: 'Unknown, Man, at 2 o'clock, 300 meters' etc...

  9. #1639
    Quote Originally Posted by WhiskeyTango View Post
    Has there been any mention of the voice commands and audio alerts system changing in Arma3? The audio seemed much nicer in Take On Helicopters so I was wondering if Arma3 will still have the: 'Unknown, Man, at 2 o'clock, 300 meters' etc...
    It probably will have the same setup as ArmA 2 (which works) But my hope is for when they do the voices that they can get it so it all fits together better then ArmA 2 where it seemed like there were different people saying each part

  10. #1640
    Quote Originally Posted by Cdogwoof View Post
    It probably will have the same setup as ArmA 2 (which works) But my hope is for when they do the voices that they can get it so it all fits together better then ArmA 2 where it seemed like there were different people saying each part
    Yeah cool - I notice in FSX that the automated air traffic control is really fluid and lots of fun to listen to.

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