version=1;
blood=1;
singleVoice=0;
gamma=1;
brightness=1;
shadingQuality=7;
shadowQuality=3;
maxSamplesPlayed=32;
class Difficulties
{
class Recruit
{
class Flags
{
3rdPersonView=0;
armor=0;
autoAim=0;
autoGuideAT=0;
autoSpot=0;
cameraShake=1;
clockIndicator=1;
deathMessages=1;
enemyTag=0;
friendlyTag=0;
hud=1;
hudGroupInfo=0;
hudPerm=0;
hudWp=1;
hudWpPerm=0;
map=0;
netStats=1;
tracers=0;
ultraAI=0;
unlimitedSaves=0;
vonId=0;
weaponCursor=1;
};
skillFriendly=0.98500001;
precisionFriendly=0.40000001;
skillEnemy=0.98500001;
precisionEnemy=0.20000011;
};
class Regular
{
class Flags
{
3rdPersonView=0;
armor=0;
autoAim=0;
autoGuideAT=0;
autoSpot=0;
cameraShake=1;
clockIndicator=1;
deathMessages=1;
enemyTag=0;
friendlyTag=0;
hud=1;
hudGroupInfo=0;
hudPerm=0;
hudWp=1;
hudWpPerm=0;
map=0;
netStats=1;
tracers=0;
ultraAI=0;
unlimitedSaves=0;
vonId=0;
weaponCursor=1;
};
skillFriendly=0.98500001;
precisionFriendly=0.40000001;
skillEnemy=0.98500001;
precisionEnemy=0.20000011;
};
class Veteran
{
class Flags
{
3rdPersonView=0;
armor=0;
autoAim=0;
autoGuideAT=0;
autoSpot=0;
cameraShake=1;
clockIndicator=1;
deathMessages=0;
enemyTag=0;
friendlyTag=0;
hud=1;
hudGroupInfo=0;
hudPerm=0;
hudWp=1;
hudWpPerm=0;
map=0;
netStats=1;
tracers=0;
ultraAI=0;
unlimitedSaves=0;
vonId=0;
weaponCursor=1;
};
skillFriendly=0.98500001;
precisionFriendly=0.40000001;
skillEnemy=0.98500001;
precisionEnemy=0.20000011;
};
class Mercenary
{
class Flags
{
3rdPersonView=0;
armor=0;
autoAim=0;
autoGuideAT=0;
autoSpot=0;
cameraShake=1;
clockIndicator=0;
deathMessages=0;
enemyTag=0;
friendlyTag=0;
hud=0;
hudGroupInfo=0;
hudPerm=0;
hudWp=0;
hudWpPerm=0;
map=0;
netStats=0;
tracers=0;
ultraAI=0;
unlimitedSaves=0;
vonID=0;
weaponCursor=0;
};
skillFriendly=0.98500001;
precisionFriendly=0.40000001;
skillEnemy=0.98500001;
precisionEnemy=0.20000011;
};
};
activeKeys[]=
{
"BIS_IAmBeingNaughty1",
"BIS_IAmBeingNaughty2",
"BIS_IAmBeingNaughty3",
"BIS_IAmBeingNaughty4",
"BIS_IAmBeingNaughty5",
"BIS_IAmBeingNaughty6",
"BIS_IAmBeingNaughty7",
"BIS_IAmBeingNaughty8",
"BIS_IAmBeingNaughty9",
"BIS_IAmBeingNaughty10",
"BIS_IAmBeingNaughty11",
"BIS_IAmBeingNaughty12",
"BIS_IAmBeingNaughty13",
"BIS_IAmBeingNaughty14",
"BIS_IAmBeingNaughty15",
"BIS_IAmBeingNaughty16",
"BIS_IAmBeingNaughty17",
"BIS_IAmBeingNaughty18",
"BIS_IAmBeingNaughty19",
"BIS_IAmBeingNaughty20",
"BIS_IAmBeingNaughty21",
"BIS_IAmBeingNaughty22",
"BIS_IAmBeingNaughty23",
"BIS_IAmBeingNaughty24",
"BIS_IAmBeingNaughty25",
"BIS_SOM_INFO_HINT_1",
"BIS_SOM_INFO_HINT_2"
};
difficulty="veteran";
sceneComplexity=300000;
viewDistance=9999;
terrainGrid=25;
volumeCD=6.5;
volumeFX=6.5;
volumeSpeech=6.5;
volumeVoN=6.5;
vonRecThreshold=0.029999999;