Results 1 to 9 of 9

Thread: Dedicated Server on Windows

  1. #1

    Dedicated Server on Windows

    When I run "arma2oaserver.exe" from the "Arma 2" directory the dedicated server starts up properly and I see everything initialized properly including "BattlEye".

    However, if I try to point things to a config using -config and/or -profile I get a BattlEye initialization error: "BattlEye initialization failed".

    I have even tried the -BEpath variable and that doesn't seem to help either.

    Any idea what I'm doing wrong here? Any steps I can take to look at a log fle or something to see what might be going on?

    I am running OA.

    I've successfully run servers with Arma in the past but this is the first time I'm trying it with 2.

    Any help would be greatly appreciated.

  2. #2
    Should this be asked in the troubleshooting forum?

  3. #3
    Lets see the targetline of your server start icon.
    Play pc:
    I7 2600K@4.6GHz
    Nvidia gtx580
    Intel 160gb ssd
    16gb DDR3 1600Mhz ram
    win7 64
    ---------
    Dedi Server: (91.100.101.163)
    I7 875K@4.1GHz
    Intel 250gb ssd sata3
    8gb ram
    win7 64

  4. #4
    This is what I have minus the BEpath parameter as I forget what I had for that. Either way doesn't work:

    "C:\games\ArmA 2\arma2oaserver.exe" -config=server.cfg -profiles="C:\Users\xxxx\Documents\ArmA 2"

  5. #5
    Bump, any help here? I'm guessing this is a common problem.

  6. #6
    Still can't get this damn thing to work yet BattlEye works fine if I join any server using the client.

  7. #7
    Swap out everything to you're need and test:

    ..\path\arma2oaserver.exe -port=2302 -nosound -world=empty -name=Server -profiles=d:\Catalog_with_profiles -cfg=d:\Catalog_with_profiles\ArmA2OA_config_file.c fg -config=d:\Catalog_with_profiles\serveroa_config_fi le.cfg
    Edit: Why does it look like it's spaces in the middle of a word??
    Artificial intelligence is no match for natural stupidity

    NoPryl of Norway

  8. #8
    I've compared my dedicated server command line with yours:
    -config=server.cfg -port=2302 -ip=207.210.252.146 -profiles=C:\blahblahblah\ -mod=@CWR2 -maxplayers=16

    So the only thing I've noticed was you are missing the "port" and "ip", so if it isnt those, it could be your server.cfg. What does your server.cfg say?

  9. #9
    I don't use -ip and -maxplayers in my startup line no.
    IP is just my servers ip, so thats why I don't bother.
    Maxplayers is in my server.cfg of course, where it should be.

    My basic.cfg
    language="English";
    adapter=-1;
    3D_Performance=93750;
    Resolution_Bpp=32;
    Windowed=0;
    MaxMsgSend=1024;
    MaxSizeGuaranteed=1024;
    MaxSizeNonguaranteed=64;
    MinBandwidth=16777216;
    MaxBandwidth=27262976;
    MaxCustomFileSize=0;
    My sercer.cfg
    passwordAdmin = "********";
    password = "********";
    hostname = "NoPryl A2:CO Play1";
    motd[]= {" ","NoPryl of Norway"," ","We Rulez.."};
    motdInterval = 2;
    maxPlayers = 30;
    reportingIP = "arma2oapc.master.gamespy.com";
    voteThreshold = 0.8;
    voteMissionPlayers = 1;
    logfile = "publicOA.log";
    class Missions { };
    kickduplicate = 1;
    equalModRequired = 0;
    disableVoN = 0;
    vonCodecQuality = 7;
    VonID = 1;
    timeStampFormat = "full";
    persistent = 0;
    BattlEye = 0;
    verifySignatures = 1;
    regularcheck = "{}";
    checkfiles[] = {};
    onUnsignedData = "kick (_this select 0)";
    onDifferentData = "kick (_this select 0)";
    onhackeddata = "kick (_this select 0)";
    onUserConnected = "";
    onUserDisconnected = "";
    doubleIdDetected = "kick (_this select 0)";
    My arma2profile
    version=1;
    blood=1;
    singleVoice=0;
    gamma=1;
    brightness=1;
    shadingQuality=7;
    shadowQuality=3;
    maxSamplesPlayed=32;
    class Difficulties
    {
    class Recruit
    {
    class Flags
    {
    3rdPersonView=0;
    armor=0;
    autoAim=0;
    autoGuideAT=0;
    autoSpot=0;
    cameraShake=1;
    clockIndicator=1;
    deathMessages=1;
    enemyTag=0;
    friendlyTag=0;
    hud=1;
    hudGroupInfo=0;
    hudPerm=0;
    hudWp=1;
    hudWpPerm=0;
    map=0;
    netStats=1;
    tracers=0;
    ultraAI=0;
    unlimitedSaves=0;
    vonId=0;
    weaponCursor=1;
    };
    skillFriendly=0.98500001;
    precisionFriendly=0.40000001;
    skillEnemy=0.98500001;
    precisionEnemy=0.20000011;
    };
    class Regular
    {
    class Flags
    {
    3rdPersonView=0;
    armor=0;
    autoAim=0;
    autoGuideAT=0;
    autoSpot=0;
    cameraShake=1;
    clockIndicator=1;
    deathMessages=1;
    enemyTag=0;
    friendlyTag=0;
    hud=1;
    hudGroupInfo=0;
    hudPerm=0;
    hudWp=1;
    hudWpPerm=0;
    map=0;
    netStats=1;
    tracers=0;
    ultraAI=0;
    unlimitedSaves=0;
    vonId=0;
    weaponCursor=1;
    };
    skillFriendly=0.98500001;
    precisionFriendly=0.40000001;
    skillEnemy=0.98500001;
    precisionEnemy=0.20000011;
    };
    class Veteran
    {
    class Flags
    {
    3rdPersonView=0;
    armor=0;
    autoAim=0;
    autoGuideAT=0;
    autoSpot=0;
    cameraShake=1;
    clockIndicator=1;
    deathMessages=0;
    enemyTag=0;
    friendlyTag=0;
    hud=1;
    hudGroupInfo=0;
    hudPerm=0;
    hudWp=1;
    hudWpPerm=0;
    map=0;
    netStats=1;
    tracers=0;
    ultraAI=0;
    unlimitedSaves=0;
    vonId=0;
    weaponCursor=1;
    };
    skillFriendly=0.98500001;
    precisionFriendly=0.40000001;
    skillEnemy=0.98500001;
    precisionEnemy=0.20000011;
    };
    class Mercenary
    {
    class Flags
    {
    3rdPersonView=0;
    armor=0;
    autoAim=0;
    autoGuideAT=0;
    autoSpot=0;
    cameraShake=1;
    clockIndicator=0;
    deathMessages=0;
    enemyTag=0;
    friendlyTag=0;
    hud=0;
    hudGroupInfo=0;
    hudPerm=0;
    hudWp=0;
    hudWpPerm=0;
    map=0;
    netStats=0;
    tracers=0;
    ultraAI=0;
    unlimitedSaves=0;
    vonID=0;
    weaponCursor=0;
    };
    skillFriendly=0.98500001;
    precisionFriendly=0.40000001;
    skillEnemy=0.98500001;
    precisionEnemy=0.20000011;
    };
    };
    activeKeys[]=
    {
    "BIS_IAmBeingNaughty1",
    "BIS_IAmBeingNaughty2",
    "BIS_IAmBeingNaughty3",
    "BIS_IAmBeingNaughty4",
    "BIS_IAmBeingNaughty5",
    "BIS_IAmBeingNaughty6",
    "BIS_IAmBeingNaughty7",
    "BIS_IAmBeingNaughty8",
    "BIS_IAmBeingNaughty9",
    "BIS_IAmBeingNaughty10",
    "BIS_IAmBeingNaughty11",
    "BIS_IAmBeingNaughty12",
    "BIS_IAmBeingNaughty13",
    "BIS_IAmBeingNaughty14",
    "BIS_IAmBeingNaughty15",
    "BIS_IAmBeingNaughty16",
    "BIS_IAmBeingNaughty17",
    "BIS_IAmBeingNaughty18",
    "BIS_IAmBeingNaughty19",
    "BIS_IAmBeingNaughty20",
    "BIS_IAmBeingNaughty21",
    "BIS_IAmBeingNaughty22",
    "BIS_IAmBeingNaughty23",
    "BIS_IAmBeingNaughty24",
    "BIS_IAmBeingNaughty25",
    "BIS_SOM_INFO_HINT_1",
    "BIS_SOM_INFO_HINT_2"
    };
    difficulty="veteran";
    sceneComplexity=300000;
    viewDistance=9999;
    terrainGrid=25;
    volumeCD=6.5;
    volumeFX=6.5;
    volumeSpeech=6.5;
    volumeVoN=6.5;
    vonRecThreshold=0.029999999;
    haven't cleaned it up yet. Waiting for 1.60 before I do some more work on these files.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •