hamm 10 Posted May 20, 2011 Since BIS has finally ported this to the RV engine and is using it in ToH, I'm assuming it will be used in ArmA3 as well. What do you guys think this would mean? I'm thinking mirros, border-less scopes and red-dot sights, plus authentic wounds on player models. The possibilities are endless. Share this post Link to post Share on other sites
nodunit 397 Posted May 20, 2011 I don't think it's safe to assume, just because it is TOH doesn't necessarily mean it will be in Arma3. Share this post Link to post Share on other sites
.Taffy 10 Posted May 20, 2011 Isn't it also in VBS2? It would make sense to add it. Though it's true, we've heard nothing about it...yet. Share this post Link to post Share on other sites
Flash Thunder 10 Posted May 20, 2011 Why wouldn't they use it if its already established code? It would greatly benefit Arma 3 and the community has wanted it since Armed Assault Share this post Link to post Share on other sites
Laqueesha 474 Posted May 20, 2011 It would greatly benefit Arma 3 and the community has wanted it since Armed Assault Even OFP: CWC. ;) Share this post Link to post Share on other sites
Kristian 47 Posted May 20, 2011 I think theres no doubt that RT wouldn't be in ArmA III. Since the technology is ALLREADY in, and the game wont come out in a year, they have plenty of time to add things and polish it. Share this post Link to post Share on other sites