Last edited by DMarkwick; May 19 2011 at 20:31.
Fire And Smoke for ArmA2: JTD_FireAndSmoke v0.2
For better future effects addons, please vote for this ticket.
Please guys, assume there is and give your input. No point in arguing whether there is or not. No, there has been no written confirmation, but there is more that points to it, than against it imo.
That's the spirit
A screenshot cannot show ragdoll - you can hope for it, and you may even be right, but you cannot categorically say it's confirmed from it, that's faulty logic. Like it or not
As I say, I'm hopeful, and even somewhat confident. But please - don't confuse assumptions for logic.
And a good day to you![]()
there is also screenshots around from arma2 that shows a man scaling a wall.
That does not mean that we are able to scale walls in arma2.
But yeah, im WISHING for ragdolls, since they have included PhysX.
And for the gore part, i realize that BIS do not want to take part in any massive gore or dismemberment, but i wish there would be a option to adjust it, not a collective limitation if it was changed from todays arma2 level.
My scripts:
Spoiler:
what to do when posting any kind of code dammit!!
Any new mission editor or scripter in Arma2 should have read Mr Murrays Editing Guide Deluxe at least once, it still applies for A2 even though it was made for Armed Assault.
I'm all about the realism. If a GBU drops on a squad, there would probably be little evidence left. But if you get shot in the head with a .50 cal, there would also be "nothing left" on a smaller scale.
edit/ This is my wish, but I understand that BI would get a lot of hate from the media.. Or so I would imagine. But then again, there are "hole in the face" damage models in place as it is.
That, plus this game genre has always flown under the radar anyway. I think they could "get away" with it, judging by how little coverage the previous games have had, in my country specifically in this particular case.
Last edited by Ish; May 19 2011 at 20:51.