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Thread: Project RACS

  1. #731
    Question: In the spirit of creating a realistic Task Force deployment Consisting of US,CDF,Nogovan,Sahrani Forces to Takistan I would assume this the offical order of battle?
    http://community.bistudio.com/wiki/A...rani_.28UKS.29

    if so what are the subordinate units(brigades/Regiments/Battalions) of 2para,3rd mtn, and the 1st ID and marines? seeing as they are divisions or did they absorb some of the units after the war http://community.bistudio.com/wiki/A...rani_.28KSS.29
    and what are some of the units of the ADA,Artillery, and Armored Corps?

  2. #732
    well for one i am not going to write a complete orbat fo ryou. it is up to the mission maker to choose what units to use.

    secondly i do not know who wrote that bullshit page but it absolutely in no way reflects my mod. One of those factions even has the never exported F-105 thunderchief. Thanks for the laugh.

    finally, feel free to organize the units and equipment as you wish that is why i made them and organized them like i did. The armored units are intended to be used with the infantry if your choice. Same goes for the helicopters and other aircraft. The only thing is the marines have thier own seaborne type camo. They will get an update with some new armored vehicles and a harrier.

    thanks for your interest in my mod.

  3. #733

  4. #734
    Maddii would be the one who did up that whole page. Even added his own fictional factions to what was supposed to be the official faction list.
    Quote Originally Posted by vilas View Post
    Maybe it's that the OFP era community has retired and the CoD community era has begun? Demanding 12 year olds who must have something now
    In favor of calling BI's Mi-28/Ka-50 mash-up the "Hamok".


  5. #735
    Don't know if it is of any use to you but I have been using this for PRAC's just replace russian equipment for what ever you want to put in the, its only up to company level however I can expand if you would like me to.

    https://docs.google.com/present/edit...FfMmdmOXQ2M2hj Coy ORBAT

    https://docs.google.com/present/edit...FfM2d4bjhuamhq Coy in the Defence

    https://docs.google.com/present/edit...FfMGM3dGhrOGZr Coy in the offence + some general info on BG offensive actions

  6. #736

    Mto&e

    Thank you for including the AV8B. It will be much appreciated and used upon its' release.

    As for force-structures.
    Though it is by individual choice, my personal preference, based upon an eclectic set of data-points is as follows:

    1st INF Div
    2nd Paratroop Div
    3rd Mountain Div
    MP Bn
    Army Recon Bn
    Royal Marines 2x MEB, 4x MEU
    Royal Commandos BCT
    Royal Fusiliers BCT
    Princess Sarah 2x ACR Armored Cavalry Regiment
    Sahrani NG Cavalry Div
    Royal Sahrani AF
    Red Brigade BCT
    Desert Red Brigade BCT
    UN Bn

    The actual internal breakdowns are per their r/w West and Uk/Eu counter-parts, with the exceptions being Red Bde (IMRB) Russian Independent Motor Rifle Brigade based upon the newly authorized structure for Ru based BCT.
    Likewise, in counter, TA Takistani Army is based off of NK North Korean and late 80s early 90s model Russian force structures, per unit and mission type.
    TNA Takistan National Army is based off of planned force structures for IA Iraqi Army and ANA Afghan National Army, due to its' respective role.
    CDF is based upon the Serbian Army; CDF being Slavic in origin.

    Large scale logistics is not scaled or handled using an ArmA base, since it cannot model the distances and r/w tonnage required. Only regional logistics, (after everything has arrived,) is modeled.
    Last edited by mannequin; Jul 29 2012 at 13:00.

  7. #737
    I was just messing around in the mission editor and I noticed some of the vehicles just are ridiculously hard to destroy. Specifically the BMP-1 and SA-13. I was using the AC-130 script and I hit both with direct multiple 105MM shots and they didn't blow up, nor did they take any damage whatsoever (used team switch to see how badly they were hit after each shot). Also just tried shooting them with a Javelin as well. Sometimes they would blow up after one shot, and sometimes it would not suffer any damage at all.

  8. #738
    Are you using the new patch? or any other mods?

    If so i cannot guarantee anything works at all propperly. it seems that whoever is in charge of things tore up all of the ammunition settings and values. It has been noted that both of those vehicles had issues. Besides i never relased the final version of takistani extension and i really am not sure if i will at all. it has been weeks since i have been in my P drive. Im just so dissapointed with the direction the game is headed and it is sapping all of my modding desire.

  9. #739
    Nah, the only mods I was using was the TK extension and CBA, and I was using CO 1.62
    Sorry to hear that man, I'm not really excited for Arma 3 either...

  10. #740
    wld427, I'm really sorry to hear this, and for what it's worth I just wanted to let you know PRACS is easily my all time most favorite mod to use. I actually downloaded the mod out of boredom a few months ago and found myself completely blown away at the amount of content which was included as well as the quality of the work. Since then I've found myself basing a lot of my missions around your faction and I have a lot of fun with it, the content is so varied that I have yet to find myself bored and there are even times where it feels like I'm not even playing the same mod. The TK Extension has a lot of possibilities as well and makes me even more eager for what could come in the future. I really just wanted to drop by and say thanks a lot for your work, I appreciate it a ton and I'm sure every other member who plays with PRACS feels the same way.

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