I am blaming nobody, you will get a playable game, whatever your GPU will be provided you get a powerful CPU.
Performances in ArmA were already quite CPU dependent due to the ways the game is built. You can see there is not so big a jump in GPU requirements as there is on CPU requirements, from what I understand, it means that the PhysX in ArmA 3 will be a CPU thing, needing perhaps a full thread on the needed 4 cores CPU.
Nvidia is working this way for years, of course they tend to make you believe in their commercials, that a Nvidia GPU is needed but they have already show they can be damn adaptable, even selling SLI licences for future AMD motherboard, it's called realism![]()
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