Also... I'm not sure if you've seen this (I'm sure you have) but if a system like this worked inside ArmA 3 my mind would be blown.
Also... I'm not sure if you've seen this (I'm sure you have) but if a system like this worked inside ArmA 3 my mind would be blown.
I'm sure ACE, ACRE, Sound Mod's, Weapon Mod's damn near every great mod will be made for ArmA3.
After becoming a Liberated Guerilla, I have now found peace and serenity with all that is.
The moment when you check the BIS forums and realise Rock hasnt updated his Tornado thread :-(
Arma 3 Multiplayer Clan
ACE came out very fast for ArmA II and OA, same cant be said of ACRE because thats a new project.
My Releases:
ArmA 2 CO: Jackal Two Nine || US Army '09 Replacements || Marsoc Marines Replacement Coming Soon...
Skyrim: Jormungandr || Poison Blade (HD) || Poison Blade (Lighter Blade - HD)
ACE for A2 beta came out within the first 6 months after A2 release, while the first Stable release came out 3 months later.
ACE for OA beta came out within the first month of OA release, while the first Stable release came out 2 months later![]()
A.C.E. Advanced Combat Environment
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God, no, please, no...:P
anims
speaking of mods, I hope they come up with a more elegant way to load mods.
“Arguing with anonymous strangers on the Internet is a sucker's game because they almost always turn out to be—or to be indistinguishable from—self-righteous sixteen-year-olds possessing infinite amounts of free time.”
― Neal Stephenson, Cryptonomicon
Spoiler:
If they do not change much in terms of SQF and some other basic functionality I can tell you we'd easily have ACRE out within 2-3 months of release, possibly even sooner.
Also I wouldn't look to BIS to be incorporating that stuff in the game stand alone... It's not really their style.![]()