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Thread: Arma 3 Officially Announced!

  1. #31
    Quote Originally Posted by CannonousCrash View Post
    Must be a typo, as they've missed off '3d' just before the word editor!

    Heres hoping!

    I dont think BIS would stop the game from being modded. Its what the community is pretty much based on.

    Port it to consoles so peasants can play too!
    I mean the page states 'full-scale'. What is meant by 'full-scale' if not full-scale aka complete!? I guess scripting with the editor only is not full-scale, or is it?!
    #define TRUE FALSE //Happy debugging suckers

  2. #32
    Warrant Officer
    Join Date
    Mar 4 2009
    Placentashire, Placentassex, Placentaland, Placenta Kingdom of Great Placenta and Northern Placenta
    I was just getting into ArmA 2.

    Oh well, this new one looks great. Whereas ArmA 2 was basically a new and improved version of OFP, this ArmA 3 looks like an entirely new game altogether. The physics engine and new animations is what has me hooked. Hopefully, they'll have better voice acting than ArmA 1 and ArmA 2, *shudders*.
    "The itsy bitsy spoider clicked down the spoider spout."
    ("Down came the spoider and washed the spoider out.")

    Need a voice actor? PM me!
    My specs:

  3. #33
    Interesting Mi-28/Ka-50 combo there looks awesome....

  4. #34
    Private First Class
    Join Date
    May 19 2011
    Santa Cruz de Tenerife, Spain
    Hi good afternoon, we are a Spanish clan that play a lot to Armed Assault, we've been playing since I haora gun gun II and expansions.
    We are very excited about this great news of the next release that puts it early in June 2012.
    On behalf of our clan we would like to participate with everything about the weapon III
    Beta testings etc ... count on us for any test you need.
    We have very powerful computers which help you test this game will leave the link to our clan forum we call Wolfpack
    We have computers from i5 to i7 processors and powerful graphics of which 260.295 GTX 460 480 greeting thanks

  5. #35
    Hope there's clarification on some of the bullet points listed above soon. Though I'm guessing it'll be some time before the next round of official info is released...

  6.   Click here to go to the next Developer post in this thread.   #36
    Über Verwalter Placebo's Avatar
    Join Date
    Jul 23 2001
    Visby, Gotland, Sweden
    Author of the Thread
    Quote Originally Posted by Sickboy View Post
    Woohoo, congrats BIS

    The following sentence seems a bit contradicting;
    "Completely extensible & moddable - design & create countless customizable scenarios using the intuitive & easy-to-use mission editor."
    Fully extensible and modable - just through the mission editor, or like now?
    Like now, just trying to keep it simple for the derps, obviously you guys here understand the modding/editing side of what our games offer
    Welcome to Associate Producer Matt Lightfoot as new Forum/Community/Moderating lead, he should be contacted for all related matters now, not me!

  7. #37
    Awsome news!

    Congratulations on all this BIS

  8. #38
    Warrant Officer
    Join Date
    Jan 28 2007
    Sector 001
    Looking forward to this! Nice screens!

    My Projects:

    RHS Contributor | Former ONS Member | Former W'39 Member
    I will not be taking part in the contest, but I support it 100%! Great idea, BIS!

  9. #39
    Master Gunnery Sergeant
    Join Date
    Jan 20 2005
    Quote Originally Posted by Placebo View Post
    Like now, just trying to keep it simple for the derps, obviously you guys here understand the modding/editing side of what our games offer


  10. #40
    A really functional 3D editor in game?

    Please, say yes .-.

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