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Thread: Whats the Best Way To Create A MP Intro

  1. #1

    Whats the Best Way To Create A MP Intro

    At the moment I use markers and tell the camera to go from marker A to marker B at such and such speed etc, its very simple and not exciting.

    I replaced the intro txt and used the camera.sqf method to try and create something a little different than a travelling camera intro but it just didnt display any intro or others didnt see anything when joining.

    So how do i create something a little more than a traveling camera for my MP intro?
    Last edited by Bigpickle; May 11 2011 at 11:42.



  2. #2
    Found this to be the best way so far, havent tested the function based text effects but i'm guessing that wont work on MP.
    Hope that helps.

    Code:
    showcinemaborder true;
    enableradio false;
    enableEnvironment false;
    if ((date select 3) < 6 or (date select 3) > 19) then {camUseNVG true} else {camUseNVG false};
    
    playsound "IntroMusic";
    
    _camera = "camera" camCreate [0,0,0];
    _camera cameraEffect ["internal","back"];
    titleCut ["", "BLACK IN", 10];
    
    _camera camPrepareTarget [52209.37,98323.75,2.00];
    _camera camPreparePos [5695.45,9799.96,0.20];
    _camera camPrepareFOV 0.700;
    _camera camCommitPrepared 0;
    waitUntil {camCommitted _camera;};
    
    title = parsetext "<t size='2.3'>Civillian Up Rising Throughout Iraq</t><br />Thousands of Government troop flood the cities to qwell the uprising."; 
    scroll = parsetext "  Al Jazeera reports government troops commiting atocities - U2's have spotted a mass grave - Missing MI6 operatives found dead - Local radio reports an all out attack on the civillian population - Al Jazeera reports government troops commiting atocities"; 
    nul = [title,scroll] spawn BIS_fnc_AAN;
    
    
    
    _camera camPrepareTarget [6984.62,100852.54,-41294.62];
    _camera camPreparePos [5696.82,9799.27,44.86];
    _camera camPrepareFOV 0.700;
    _camera camCommitPrepared 30;
    waitUntil {camCommitted _camera;};
    3000 cuttext ["","plain"];
    
    
    _camera camPrepareTarget [5217.17,-90182.55,5.00];
    _camera camPreparePos [5690.92,9816.35,27.96];
    _camera camPrepareFOV 0.700;
    _camera camCommitPrepared 0;
    waitUntil {camCommitted _camera;};
    
    
    _camera camPrepareTarget [5217.45,-90123.48,-3404.68];
    _camera camPreparePos [5691.60,5306.58,27.96];
    _camera camPrepareFOV 0.700;
    _camera camCommitPrepared 30;
    waitUntil {camCommitted _camera;};
    
    
    
    player cameraEffect ["terminate","back"];
    enableradio true;
    enableEnvironment true;
    titleCut ["", "BLACK IN", 10];
    camDestroy _camera;
    
    //make sure functions module is on the map
    waitUntil {!(isNil "BIS_fnc_init")};
    [str ("Evolution") , str (30) + "." + str (08) + "." + str (2003) , str ("Fallujah - Iraq")] spawn BIS_fnc_infoText;
    Last edited by Bigpickle; May 12 2011 at 13:47.

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