http://forums.bistudio.com/showthrea...=1#post2148754 . If you select your Preset and at the top, on the "leftest" Ribbon you can choose a server from one of the Dropdowns in the middle. Choose your US2 or whatever server and enable the queue.
System: CPU: i7-980X, RAM: 12GB Kingston HyperX, GFX: XFX Radeon HD 5970 Black Edition, MOBO: GA-X58A-UD7 X58, POWER: be quiet P8 1200W ATX 2.3, HDD: 2x Intel X25-M G2 160GB, 2.5", OS: W7Pro 64bit, Drivers: Catalyst: 13.1, 2D: 8.01.01.1278, D3D: 9.14.10.0945, OGL: 220.127.116.1102, CCC: 2012.1219.1521.27485
Hi Sickboy, I have a suggestion or question for the server browser filters... I would like to filter by servers NOT running a particular mod, to be more specific to exclude all DayZ servers from the server browser list. Is that possible? For the times I wanna play normal Arma 2 ;-) ? Thanks a lot
I'm happy to announce a side project we've started, to better support the casual player requirements on the short-term.
The tool will leverage the existing SU technology and infrastructure, but with a much smaller footprint, and simplicity is paramount.
The tool will focus on a single mod(set) at a time. Currently we will start with support for both ACE and DayZ,
others will probably follow later.
You will be able to:
Lastly you can switch back to the full "advanced" Six Updater.
- Start the game with the Mod
- Install/Update the Mod
- Join servers running the Mod, incl queueing for full servers
- Find the server where a specific player is playing
- Visit the homepage for the Mod
We're also improving Steam support, since that's one of the bigger gripes with SU - ARMA2 Steam edition registry entries missing in many cases which leads to unable to detect the ARMA2/OA games, or Combined Ops etc.
I expect we have a first release in the coming days, with stabilization in the weekend.
While the full, next generation Six Updater, is still being worked on very hard, and is still planned between the next couple of months and the end of the year.
Wow, incredible. I mean, this is so much work you're putting into this, so much dedication, IDK what to say. Thank you I guess.
Last edited by rfc; May 16 2012 at 19:48.
Sounds great, Sickboy!
Hi Sickboy, i have performance issues when updating with six updater, my cpu usage % goes up to 60% and i have audio stuttering problems (i can't for example watch a video on youtube while updating), in task manager i have seen a lot of rsync processes, is it normal ? thanks in advance
I seem to be having a problem. If i try and use sixupdater to join a Dayz server, I always get kicked with the same message... battleye corrupt memory #1. If I use the mod loader in Arma2 I can join a server just fine. I can't seem to figure out why sixupdater keeps causing me to get kicked. I have deleted and reinstalled, CBA and jayarmalib. I have also uninstalled and reinstalled battleye, twice. I am not sure what the problem is. I have searched the forums and googled "battleye corrupt memory #1" but so far I am at a loss. I also check the .rpt and it had no errors that I could see would cause this.
I am 99% sure its caused by jaylib. the dsound.dll will cause corrupt memory #X if i am correct
try using the latest beta and JayArma2Lib_new
this error should not be related to six updater at all
I agree. It could be I have both jayarmalib and jayarmalib_new installed. Some servers require one , some the other (few running lastest beta), so I load which ever is needed. I also have the lastest beta. I am not sure why that would be a problem. I let sixupdater set the mods I need ,depending on the server. I get the error regardless. However, if I load the mods using the built-in mod loader in Arma2 I do not get the error. I have also tried just installing jayarmalib_new and lastest beta. I completely deleted jayarmalib and dsound.dll. I thought maybe there was a conflict somewhere, and tried to join a server with sixupdater I still get the error. I do agree it is something with jayarmalib, I can join servers (through sixupdater) that do not run jayarmalib with no problems. I will keep playing around with it. I am sure it is something simple.