Whenever I use six updater for a mod that has a userconfig folder, it creates two folders in userconfig, for example I have a userconfig folder called "ace" and another called "ace_1312292651". which one is used?
Whenever I use six updater for a mod that has a userconfig folder, it creates two folders in userconfig, for example I have a userconfig folder called "ace" and another called "ace_1312292651". which one is used?
Shoothouse Mission http://forums.bistudio.com/showthread.php?t=126312
The numbered folder is a backup. It only creates this folder if the userconfig\MOD folder exists when you download a NEW modfolder (not UPDATE), or when you include the "Process Userconfig" action.
A.C.E. Advanced Combat Environment
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Cool thanks very much for your response and for you're huge contribution to the community
One of my unit mates is having issues launching via six. It goes through the steps of launching, but ArmA never starts. He's using the latest six.
This is the window he gets.
This is all the info we've gotten so far on it. I'll ask him additional questions if you need.In the detach log:
13:39:23: Didn't copy to existing equal or newer C:/Program Files/Steam/steamapps/common/arma 2 operation arrowhead/expansion/beta/dsound.dll
13:39:23: Didn't copy to existing equal or newer C:\Program Files\TeamSpeak 3 Client/plugins/acre_win32.dll
13:39:23: Didn't copy to existing equal or newer C:\Program Files\TeamSpeak 3 Client/plugins/acre_win64.dll
He needs to disable the Server checkbox up top. If not there, then in his Game profile
He is my unit, I could have told him that !
Muppet
You weren't around. lol
Quick update on the progress of Six Updater v2.8:
https://plus.google.com/u/0/10478556...ts/ciYAxpSywvE
help!!!!
i updated my game to 1.60 and when i launch the game through the updater i get a extended_eventhandler file not found HEEEEEELP!!!!![]()