I know, not that realistic, but more practical in MP cos that way you can have about double the tank amount in the action instead of 2-3 guys in one tank and half the tanks in the action.
One could also introduce a few second delay for changing positions. That way those that can and want to team tank will have the advantage they are entitled to.
raptor90: as for the matters of magic ...like Nazi UFO investigations in the area of WW2 Poland? Right on!
Cant wait to get my hands on this on the 25th, and I have convinced a few other freinds to preorder the game aswell so I hope you have great success with it. (and cannot wait for the tank battles - the way they should be)
My custom missions:
TOH - COOP5 Operation Pegasus http://forums.bistudio.com/showthrea...ration-Pegasus
TOH - COOP Convoy attack (both Hinds and stock versions) http://forums.bistudio.com/showthrea...-Convoy-Attack
A2CO Multi-mission Template http://forums.bistudio.com/showthrea...48#post2182048
Basic Vehicle respawn script (A3 Alpha) http://forums.bistudio.com/showthrea...72#post2389272
[EVO] Multigaming Clan is recuiting at www.evoclan.net
Any random voices both for Russian and German in the battle? And roaring slogans such as "for staling, for mother land ", etc.
Sorry searched but couldn't find any info on whether this game will be released via digital distribution on the 25th as well?
~The bearly literate pugilist~
Force AI to use their proper weapon! http://feedback.arma3.com/view.php?id=8829
Stop discrimination! Fight for bot rights for them to thrive indoors! http://feedback.arma3.com/view.php?id=8671 -Please revote this! Previous one was mistakenly directed to DevHeaven only!
Add Distance to Target/Gear Menus: http://feedback.arma3.com/view.php?id=8666