I cant believe this hasnt been brought up but Ive found that when reviving a player, its just waaay too fast.. whats the point in dragging/loading a player up in a vehicle if it literally revives them in 3-4 seconds..
I tried to put sleep 10-20; After the playmove animations but the second
_name playMove "AinvPknlMstpSlayWrflDnon_medic";
is executed the player is revived instantly within a couple seconds... If I put sleep 15 before it all, it just sits there for 15 seconds than runs the script with no animation... Thoughts? Spoiler:
Causes the unit to execute the medic animation when the revive action is chosen