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Thread: German Armed Forces WIP Thread

  1. #181
    Woah amazing detail... great stuff...


  2. #182

  3. #183
    Superb
    Are you planning to work on a SF version of the Unimog?

  4. #184
    BISIM Developer GalComT's Avatar
    Join Date
    Apr 27 2003
    Location
    Prague
    Posts
    142
    Author of the Thread
    Since the German army doesnt use the Mog as an SF vehicle there are no "real" plans to make one, however as i am a huge mog fan, i was kind of thinking of making one similiar to the Belgian SF mog as a lil bonus, but it doesnt have priority

  5. #185
    Thanks for the answer

  6. #186
    Salute guys, your Work looks awesome! Very good to know, that someone takes care of the German Forces in ArmA2/CO.

    One question for me as a german Panzerfeldwebel: What about the Leopard 2A5? The BWMod-A6 (even with ACE-Config) is pretty messed up, looks very nice, but a lot went wrong there.
    I dont say I could do it better, but there are a few things i recognized wich are just wrong.

    If you plan to develope a new german Panzer, just say if I can help you somehow to get it closer to reality.

    Mit kameradschaftlichem Gruß


    Hunger

  7. #187

  8. #188
    Hey

    I have a question do you guys also plan to make it ACE compatible (configs ...)? Would be great. :-P

    (I'm not talking about donating anything, just want to know if you plan to make it compatible!)

    Gruß Tasel

  9. #189
    Shame you guys don't update the BWmod vehicles, because the track traces you left behind are not correct.
    And I don't like the sound of the Leopard2a6 in BWmod..
    I still hope you will update those vehicles...

    Apart from that this mod looks very promising!

  10. #190
    Looks great, and I use the BWmod quite alot in my mission making, so on the whole a big thank you...

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