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Thread: [CAMP/OA] Soldiers of Valor: Task Force 94

  1. #71
    I have a problem in The Stan misson,I can finish the rifle range and the gauntlet but everytime when I walk into the pistal range to begin qualifiy,my pistal mags all disappeared and I can't reload .
    If I take M9,when I walk into the pistal range ,it become Glock17 and one m9 mag left,if I take Glock17 ,the G17 mags still become one m9 mag left.I have all the required addons and I'm running ACE2

  2. #72
    Master Sergeant TheRev709's Avatar
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    Quote Originally Posted by soggyrice View Post
    Having an issue with the final mission on namlsk?

    Its seems as though following the way point to eliminate the guy leads me to a road with a bunch of destroyed SCUDS and no one to be found. I have tested this with ACE2/GL4/zeusAI and on a vanilla install with the required addons to the same effect.

    Lots of weird clipping too while underground at the comm facility there.

    But overall great campaign! This was really well polished other than that issue.
    Spoiler:


    Quote Originally Posted by knightsmk11mod0 View Post
    I have a problem in The Stan misson,I can finish the rifle range and the gauntlet but everytime when I walk into the pistal range to begin qualifiy,my pistal mags all disappeared and I can't reload .
    If I take M9,when I walk into the pistal range ,it become Glock17 and one m9 mag left,if I take Glock17 ,the G17 mags still become one m9 mag left.I have all the required addons and I'm running ACE2
    Welcome to the forums!

    Just for standardization sake, once you start the pistol range it deletes your weapons and gives you an Glock 17 and one 15 round magazine. That way you have to use a pistol and not your rifle, and to ensure you have a pistol with a pistol mag.

    The campaign wasn't designed for ACE so I don't recommend running the mod while playing it. ACE was not designed for SP, and I've had major bugs with it in past SP missions I made. Every time I've reported a SP bug in ACE, it gets deleted because they don't support SP. Besides, most of the things I used ACE for are now in OA (rucksacks for example).

    Next time you run through the mission, just go from the first rifle range, then do the pistol range, then the gauntlet in that order. Don't run ACE and it should all work fine

    PLEASE USE THE SPOILER TAG WHEN DISCUSSING PARTS OF THE MISSIONS! Not everyone has played this yet
    Last edited by TheRev709; Apr 29 2011 at 15:12.

  3. #73

    Still problems

    I'm still having those issues on Arma2OA no mods. I've only gotten the helicopter once so far in my multiple play throughs. I really wanna finish this campaign.

  4. #74
    Master Sergeant TheRev709's Avatar
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    Quote Originally Posted by soggyrice View Post
    I'm still having those issues on Arma2OA no mods. I've only gotten the helicopter once so far in my multiple play throughs. I really wanna finish this campaign.
    Spoiler:

  5. #75
    Yeah that's what I've been doing. I've probably restarted it like 15 times already =\

    The only other mods installed are weapon/sound addons.

    Could it be the timing also?

  6. #76
    Master Sergeant TheRev709's Avatar
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    Possibly, but what objective is active in your mission tasks?

  7. #77
    my objective is to take out the guy

    I'm gonna see if staying in the server room longer affects if the helicopter spawns in that field

  8. #78
    I get a message that say "invalid crew civilian in UH1". maybe that's it?

  9. #79
    Gunnery Sergeant Kyle_K_ski's Avatar
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    I'm having issues with reloading a previously loaded save after I'm killed. This is for the first mission, and occurs before and after the portion where you're to defend the main entrance to the camp.

    When I try to reload, it states that needed files have been deleted. Well, that's strange, because ALL of the files were installed before the campaign's even fired up. What's stranger, is if I restart the campaign from the VERY beginning, there aren't any issues. Till I get killed, and try to reload from a previous save.

    I'm playing with Group Link 4 active, but I can't see how that would negatively impact the ability to find mysteriously "deleted" files.

    And by the way, the enemies are a MUCH bigger challenge with Group Link 4 in use. It's pretty astounding how much better they are in combat.

    Any help greatly appreciated!
    The two largest tank producers in Hitler's Germany were Opel, a wholly owned subsidiary of General Motors (controlled by the J.P. Morgan firm), and the Ford A. G. subsidiary of the Ford Motor Company of Detroit. The Nazis granted tax-exempt status to Opel in 1936, to enable General Motors to expand its production facilities. General Motors obligingly reinvested the resulting profits into German industry.

    ~From Antony Sutton's magnum opus Wall Street and the Rise of Hitler http://reformed-theology.org/html/bo...eet/index.html

    Considering how inferior American made tanks were compared to German ones, why didn't GM or Ford use their designs for their German tanks as a basis for America's military might? How many more lives could've been saved from needless slaughter had they done so?

  10. #80
    ok so this is seriously the best campaign i've ever played. nuff said.

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