@EL Giggi
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@EL Giggi
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@Tom3kb: Hey thanks, I'll try this out next time. But I could bet, that I searched every Corner and couldn't find him
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@El Giggi
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I'm glad you guys are enjoying the campaign, rest assured a patch is in the works. Unfortunately I'm still not able to get OA working, but am working on it!
@USRanger709
Mayby you forget too put some modules from mando on the map in editor or mayby its because we chose those launchers in brifing before missions starts and thats why they dont work with mando addon and mando moduls i dont know, but his toturial missions with launchers in editor works. Mayby you can figure it out. And even if not this campaign is great. So dont worry too much. Great work so far.
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Love the sampaign so far.... had to geek it up a bit more than I'm used to, to run it though. Found a laumcher that makes life easier...... I wish I could make cool shit like this but for now I'm more than happy to play them........ My joy has come to a halt though when i try to run the mission "Ride the Lightning" are there addonsa used in this mission that were not used in the previous ones??? Game freezez and does not respond!!! Please help got me looking forward to staying home at night instead of going to the pub.... that is a big thing!!! I should go through all the older posts
Last edited by Avabrew; May 22 2011 at 02:18. Reason: I'm retarded
I took a critical error on what I believe is the last mission:
Invalid mission name
ErrorMessage: Error in campaign structure
Caused a CTD. I don't want to give away spoilers, but it was at the end of a really fantastic mission (Four Horsemen), then boom! Maybe it was reported already?
Also my error log is spammed with lots of less severe errors, which I see non-stop on the screen because I have showscripterrors flagged on all the time:
File Campaigns\sovtf94\missions\1M9-TF94-Four%20Horsemen.namalsk\finalb.sqf, line 113
Error in expression <aSrasWrflDf"; boss disableAI "ANIM"; }
waitUntil {boss distance (position bossc>
Error position: <waitUntil {boss distance (position bossc>
Error Missing ;
Error in expression <witchMove "AdthPercMrunSlowWrflDf_A1"; sleep 0.4; Archangel setvelocity [0,10,>
Error position: <sleep 0.4; Archangel setvelocity [0,10,>
Error Generic error in expression
Suspending not allowed in this context
Bad action name agonyCargo - not found in InjuredManActionsRfl
Error in expression <!alive (AA2) AND COM>
Error position: <alive (AA2) AND COM>
Error alive: Type Bool, expected Object
One other item. When I finished the last mission on Podagarsk (which was really good also), it seemed to end correctly, but then the mission started over from scratch. I did an "endmission" to skip it.
@AZCoder
I have the same crash after last mission like you. And im raported that but without any info about script errors, i dont have showscripterrors on.
The errors will show up in the report file, quite numerous. But other than that, I especially liked the final mission, impressed with a couple elements that I won't give away.
Thanks for the feedback guys! I've been pretty busy since the release and will be busy here for the next few days but I'm noting all of the bugs/issues you guys have brought up and am slowly but surely working on v1.1
Otherwise I'm very happy that you all have enjoyed it thus far!