hey that looks realy great ...many details,looking forward![]()
hey that looks realy great ...many details,looking forward![]()
Woah! Great map man.
It's just one problem: Opx stuff. It's bugged, You can't play the maps using his objects online...
I'll see if I can find a hero that will fix it's cfgs.
Impressive.
Looks awesome, I hope it get finished.
I have to agree with stagler, the use of OPX might draw some people away, maybe use OA buildings instead?
Click for mah PC specs!
Spoiler:
Map looks amazing. OPX personally doesn't bother me, they provide good FPS and don't look bad at all.
Looks awesome.
Thanks for making this map.
kind regards
Do you like music?
http://www.alchemydivine.com/index.html
Originally Posted by walker
Took out myself and two other squad mates bouncing a grenade off a wall.
Originally Posted by CarlGustaffa
Bah, I've done that since OFP I can't hit a barn when I'm trying to. But with nades, I can hit a barn when I'm not trying to
Nah , I say put your creative vision before some petty complaint about downloading an addon. The OPX buildings wide spread and worth pushing, many people already have them and they are not that difficult to obtain.
Screens are looking gorgeous btw. This is definately one to watch over the coming months.
Looks fantastic, lots of detail, deffo cant wait
Definitely looking forward to this map. Screenshots show a great promise.
Many moddie maps suffer from the eternal problem of dull plain terrain and unnaturally looking towns (with copy-pasted districts and buildings placed at 90 degree angles to each other) which make you ask a question "people live here?". But these screenshots give me a different impression.
It's also great that you decided to use Chernarus skies. They add that special atmospheric touch seen on those screenshots.
OPX addons look cool and fit very well with Takistani stuff. If the map maker will provide them in the map download I don't see any problem for people too lazy to download a single addon.
The only downside is that, unfortunately, AI can't use OPX buildings.
Last edited by metalcraze; Apr 6 2011 at 15:44.
Fix AI in ArmA3
AI knows enemy position at all times, no matter what (incl. video) || AI reflexes are extremely bad in CQB (incl. video) || AI can't see enemies being lit by light at night
Fix realism issues with ArmA3
Sprinting is too fast and instantaneous || It takes 0.1 sec to pull a pin and throw a grenade || The sun is not dangerous (this is NOT for A2 HDR, it's for A1/A2 sun visual) || floating camera when rolling and aiming