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Thread: co40 - War on Isla Duala [port]

  1. #1

    co40 - War on Isla Duala [port]

    co40 War on Isla Duala: Operation Dusty Sunset [port]



    !BETA! Non-ace

    So if anybody is interested in testing this mission that WillaCHilla an me ported on Duala at the Weekend, feel free to check it out.

    Main credit belongs of course to =[A*C]= code34 and his buddies for this http://forums.bistudio.com/showthread.php?t=111504 awesome mission. We just put it into a different environment.

    What you need:

    - Isla Duala 1.91
    - Isla Duala Units ( Soldiers, vehicles, aircrafts)
    - CBA
    - [GLT] Myke's Missilebox

    Go here and download the full Duala package : http://www.icebreakr.info/isla-duala/ (if you DL the full package, you're ready to roll)

    What we've changed:

    -you play as the Afrenian Army (1 US squad as support) vs. the Molatian Army
    -changed all Takistan Content to duala content (maybe there's still something left, if you find it, post it here plz)
    -modified the complete stringtable for the missions, all matching duala now
    -implemented ACRE radios (if you play without acre you'll get the "acre not found" message, just ignore it)

    ACRE:

    For some reason, if you change your clothes to civillian clothes at the barracks, you can't use acre anymore. That's also a problem in the main "war in takistan" mission. I already talked to code.

    So if you wanna help us finding some bugs, play the mission and report the bugs or suggestions in here.

    I say again this is beta, but it's always good to have some beta-testers

    DOWNLOAD

    War on Isla Duala 1.18
    http://www.mediafire.com/?6bdma22v846iauk
    Last edited by Fruity_Rudy; Mar 28 2011 at 20:35.

  2. #2
    Thanks for the release mates! I'll test it this Thursday with my team.
    IceBreakr, C/O [SBP] - Slovenian Black Panthers (www.vojak.si)

    Err... Mi-48 Caiman in A3? Bitch please...!

  3. #3
    Thanks i will look for your improvement

  4. #4

    War on Isla Duala - ACE2?

    hello guys

    is a ACE version planned?

    regards
    Massoud
    Council on Resistance of Takistan [CRT]
    www.free-takistan.org


  5. #5
    Gunnery Sergeant Fruity_Rudy's Avatar
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    look into this the original wit -thread. On this page mpcom gave a link to an ace version : http://forums.bistudio.com/showthrea...111504&page=19


    I'm still trying to figure out, how to get icebreakr's civillians working with alice module. Code34 is using alice2manager in his version but that isn't working with duala cillians.

    I really can't figure out how to change that, so there will be cherna units running around at the moment..sorry for that
    Last edited by Fruity_Rudy; Mar 30 2011 at 16:48.

  6. #6
    Try AliceManager with faction CIV_AFR ? I'll also add couple of chicks in v1.92 so there won't be any Chernarus folks running around Duala.

  7. #7
    Gunnery Sergeant Fruity_Rudy's Avatar
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    Quote Originally Posted by IceBreakr View Post
    Try AliceManager with faction CIV_AFR ? I'll also add couple of chicks in v1.92 so there won't be any Chernarus folks running around Duala.
    I'm not that good in alice stuff..the point is, when i'm in the editor, place Alice module and play (on duala) i only see your guys running around in my own clean mission(only me and civs), and no cherna-boys. In his mission, there is no module in the editor, alice gets called in the script. And it's not working. So i have to get into that a bit more when i got time.

  8. #8
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    We are a group of player who would like to try this mission out, but we need ace and acre in it, is it possible to include ace ?

  9. #9

    Post

    Quote Originally Posted by pt_v1p3r View Post
    We are a group of player who would like to try this mission out, but we need ace and acre in it, is it possible to include ace ?

    Can you make a version of this mission with ACe & ACRE!?!? Thank you!

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