FPS where always over 100 and are now between 23 and 53.
What gives?![]()
FPS where always over 100 and are now between 23 and 53.
What gives?![]()
some more usable report ? ideally on CIT with repro mission ?
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I have somewhat new to Arma II OA. I don't understand exactly what you want me to do.
I have run the benchmarks and I get about half the frame rate. Nothing has changed except the patch.
---------- Post added at 08:36 PM ---------- Previous post was at 08:33 PM ----------
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Create a ticket describing your problem on the Community Issue Tracker. Attach a mission which always exhibits this problem when it is run by you.
Most likely ATOC being on 4...
Open your Arma2.Cfg and change to 0, you'll get all your FPS back.
Levels of ATOC
// standalone
0 - disabled
1 - AToC on grass
2 - AToC on new OA trees (takistan, zargabad, proving ground, shapur)
4 - AToC on old A2 trees (utes, chernarus)
// combined
3 - AToC on grass & OA trees
5 - AToC on A2 trees + grass
6 - AToC on A2 + OA trees
7 - AToC enabled on grass, A2 & OA trees (default)
I very much doubt it's a game problem... don't see need for CIT, its simply a config change that has impacted performance. People need to be told that ATOC will automatically be applied... or provide an option in the graphics options, as it's quite a serious setting to mess with (if the user has no idea that it's been done).
Last edited by rexehuk; Mar 26 2011 at 11:43.
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Why did the devs decide to have ATOC enabled by default? I predict a lot more threads like this.
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Me neither, I guess I missed something on the way somewhere
Never heard of ATOC before.
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Maybe with ArmA2 standalone you have no ATOC entry (and thus it´s disabled)?!
It was introduced in the last OA betas.
bang one, bang ´em all
I have noticed a drop in performance after the patch as well. I have been using the same settings and using fraps to record before and after the patch and there is definately something bogging the frame rate down post patch.