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Thread: 1.09 patch cut my performance in half

  1. #1

    Question 1.09 patch cut my performance in half

    FPS where always over 100 and are now between 23 and 53.


    What gives?

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  3. #3
    Sergeant McArma's Avatar
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    Quote Originally Posted by Dwarden View Post
    some more usable report ? ideally on CIT with repro mission ?

    I have somewhat new to Arma II OA. I don't understand exactly what you want me to do.

    I have run the benchmarks and I get about half the frame rate. Nothing has changed except the patch.

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  4. #4
    Sergeant Major Defunkt's Avatar
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    Quote Originally Posted by McArma View Post
    I don't understand exactly what you want me to do.
    Create a ticket describing your problem on the Community Issue Tracker. Attach a mission which always exhibits this problem when it is run by you.

  5. #5
    Most likely ATOC being on 4...

    Open your Arma2.Cfg and change to 0, you'll get all your FPS back.

    Levels of ATOC

    // standalone
    0 - disabled
    1 - AToC on grass
    2 - AToC on new OA trees (takistan, zargabad, proving ground, shapur)
    4 - AToC on old A2 trees (utes, chernarus)

    // combined
    3 - AToC on grass & OA trees
    5 - AToC on A2 trees + grass
    6 - AToC on A2 + OA trees
    7 - AToC enabled on grass, A2 & OA trees (default)

    I very much doubt it's a game problem... don't see need for CIT, its simply a config change that has impacted performance. People need to be told that ATOC will automatically be applied... or provide an option in the graphics options, as it's quite a serious setting to mess with (if the user has no idea that it's been done).
    Last edited by rexehuk; Mar 26 2011 at 11:43.
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  6. #6
    Why did the devs decide to have ATOC enabled by default? I predict a lot more threads like this.
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  7. #7
    Sergeant McArma's Avatar
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    Question

    Quote Originally Posted by rexehuk View Post
    Most likely ATOC being on 4...

    Open your Arma2.Cfg and change to 0, you'll get all your FPS back.

    Levels of ATOC

    // standalone
    0 - disabled
    1 - AToC on grass
    2 - AToC on new OA trees (takistan, zargabad, proving ground, shapur)
    4 - AToC on old A2 trees (utes, chernarus)

    // combined
    3 - AToC on grass & OA trees
    5 - AToC on A2 trees + grass
    6 - AToC on A2 + OA trees
    7 - AToC enabled on grass, A2 & OA trees (default)

    I very much doubt it's a game problem... don't see need for CIT, its simply a config change that has impacted performance. People need to be told that ATOC will automatically be applied... or provide an option in the graphics options, as it's quite a serious setting to mess with (if the user has no idea that it's been done).


    I have no ATOC entry!! lol What does the whole entry line look like?

  8. #8
    Me neither, I guess I missed something on the way somewhere
    Never heard of ATOC before.

  9. #9
    Maybe with ArmA2 standalone you have no ATOC entry (and thus it´s disabled)?!
    It was introduced in the last OA betas.
    bang one, bang ´em all

  10. #10
    I have noticed a drop in performance after the patch as well. I have been using the same settings and using fraps to record before and after the patch and there is definately something bogging the frame rate down post patch.

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