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Thread: Help!1 polygens

  1. #1
    Lance Corporal
    Join Date
    Mar 14 2002
    Location
    Groningen, the Netherlands, Europe
    Posts
    57

    Unhappy

    How many polygens does a OFP model neeed???
    how can I check how many I jused till know???
    Netherlands rullezzz
    http:\\www.opfmodules.cjb.net\opfmodules-banner.gif
    OFP Modules!

  2. #2
    If you're using GMAX you'll find the poly counter in the utilities section (Hammer icon, far right). The allegation is about 2500, though i don't think there is an upper limit.

    But obviously, the fewer the better.
    Never forget your shovel. Remember: A sanitary battlefield is a happy battlefield.

  3. #3
    Lance Corporal
    Join Date
    Mar 14 2002
    Location
    Groningen, the Netherlands, Europe
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    Author of the Thread
    so a low polygen car (2023 poly's)
    is enough, or do I need more??
    thanks anyway

  4. #4
    You don't "need" a certain amount of poly's. Actually, you must keep it as low as you can (while retaining visual quality). Great textures can make up for a low polygon model.

  5. #5
    Lance Corporal
    Join Date
    Mar 14 2002
    Location
    Groningen, the Netherlands, Europe
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    Author of the Thread

    Arrow

    GREAT!!!!!!

    Know is there someone who knows how to put a milkshape made model into OFP???

  6. #6
    Only through Oxygen, I'm afraid.

  7. #7
    Lance Corporal
    Join Date
    Mar 14 2002
    Location
    Groningen, the Netherlands, Europe
    Posts
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    Author of the Thread
    not realy, you know that uh-1 from martin?
    It was made with milkshape 3d and some other stuff
    NO OXYGEN ( if I'm wrong here pleace say&#33

  8. #8
    the martin's model isn't made from scratch but is in fact a modified uh60

  9. #9
    Lance Corporal
    Join Date
    Mar 14 2002
    Location
    Groningen, the Netherlands, Europe
    Posts
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    Author of the Thread
    I know!!!
    does that say, you can change any model whitout having oxygen?!

  10. #10
    you need to edit a model using various tools without deleting/adding ANY vertices. thers a tutorial at the ofp editingcentersomewhere

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