Activation mails for registrations in your forums are not working.
I was planning to ask if you have considered taking your work and adding it to PR:A2 as a community factions?
http://www.realitymod.com/forum/f548...unity-factions
Activation mails for registrations in your forums are not working.
I was planning to ask if you have considered taking your work and adding it to PR:A2 as a community factions?
http://www.realitymod.com/forum/f548...unity-factions
yes the activation emails are not working on your forums, might want to look into that.
Probably the best mod that i ever played... But i have problem with campaign mission 10 Into the wild... When i start the mission, unit 4 begins to "sink" and every from the deck explode... :\ ... So i dont have with what to fly... Solutions?
My SP missions:
Spoiler:
I just think it's a pity that the F-18 has no RWR...
My Missions
Spoiler:
I just want to say this: This MOD is amazing work here. I have suggestion here: Can those old OFP:FDF islands imported to ARMA2/OA somehow? That FDF:Eastborder is just perfect work there. I had lot of fun making missions for that island.
YO!
I remain OFP fan forever. But now I will also start playing these ARMAS because I have new machine.
I know this topic is old and I dont think anyone read this but I have problems with the campaign
in mission 4 anchor steam you are supposed to capture a harbour. However I have killed all enemies and looked around the whole place for hours and nothing happens.
I dont know what should happen after you take down the apc but it doesnt happen.
I had some problems with the mission before, the americans never launched the attack so I had to take over the base all by myself(wasnt easy but I did it)
Don't mention the war..... I mentioned it once, but I think I got away with it all right...
-Basil Fawlty