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Thread: The Forgotten Few - SP/MP Dynamic Campaign for CO

  1. #1

    The Forgotten Few - SP/MP Dynamic Campaign for CO

    The Forgotten Few
    A survival story of a Russian spetsnaz platoon commander and his men struggling through a gruesome counter-insurgent operation


    About The Campaign
    • Single scenario campaign of 7 immersive and realistic dynamic missions with variating objectives and scale!
    • Plan out your missions yourself before actual dispatch with available resources and field intelligence at hand!
    • Whenever approved by higher command, assign men to an assisting “Spark” squad and lead them on the field!
    • Call in air and artillery support at hot situations whenever available!
    • Lead your 24-man platoon through the hell - will you and your comrades survive?
    • Every play time a totally different experience!
    • Play in Single-player or Multiplayer

    This 7 mission long campaign is built around a platoon of 24 Spetsnaz soldiers. The player adopts the role of the platoon commander named Mikhail Koikov. Every mission is randomly generated with vast amount of variables: Mission type, objectives, location, the structure of both friendly and enemy forces, the scale of confronting forces, fire support, time of day, weather etc. This ensures maximum replayability. The campaign starts off with easier missions and as the player proceeds the missions will get increasingly difficult by strengthening the enemy forces compared to friendly forces and support available to the player.

    The campaign is designed to give the player the freedom to plan the execution of the mission. Prior to each mission player gets to study the mission objectives and field intelligence and based on this assign soldiers to squads "Torch" and "Spark", set the loadout of the soldiers and define their insertion points and vehicles. During the missions the player has the opportunity to request fire support and after the mission call for an extraction vehicle if necessary. The missions are evaluated by giving "campaign points" for successful objectives. Therefore succeeding in objectives is not obligatory. Additional campaign points will be given for survived soldiers once all 7 mission are finished.

    This project started from a minor dynamic mission idea but over the course it developed into a detailed full-blown campaign. A lot of attention has been paid in details and I have carefully polished the overall feel and immersion before public release. The work on this campaign has been a ton of fun and the further develop continues as long as there are more ideas, inspiration and of course, free time. As this is a dynamic campaign there's always room for expansion. Keep your heads up for new versions and hope you have as much fun playing the campaign as I had making it!



    Version History

    054 (9/13/2012)
    Spoiler:

    Chechnya Addon Version 1.4 (9/13/2012)
    Spoiler:

    Takistan Version 1.0 (9/13/2012)
    Spoiler:

    053B (6/9/2012)
    Spoiler:

    Chechnya Addon Version 1.3 (6/9/2012)
    Spoiler:

    Build 052B (3/26/2012)
    Spoiler:

    Chechnya Addon Version 1.2 (3/26/2012)
    Spoiler:

    Build 051B (11/19/2011)
    Spoiler:

    Chechnya Addon Version 1.1 (11/19/2011)
    Spoiler:

    Build 050B (9/15/2011)
    Spoiler:

    Build 049B (4/6/2011)
    Spoiler:


    Build 048B (3/19/2011)
    •Initial public Beta release.
    •Hotfix: Removes RH AKs pack weapons from the original version

    Chechnya Addon Version 1.0 (3/19/2011)
    •Initial version of addon conversion.


    Thanks To
    • All the voice actors:
    - MulleR - Mikhail Koikov
    - Bulov - Ghost22rus
    - Ruslan - Spark
    - D.Morozov - Spark and Villager 2
    - Shturman - Spark
    - Behemoot - Air transport
    - Pioneer - Air transport
    - Sniper GRU - Ground transport
    - Somacruz10 - Base
    - Rydlock - Enemy Officer
    - Alemaz - Villager 1

    • Special thanks to:
    - Rydlock for his great effort in translating texts to Russian
    - Ruslan for his help with Russian contacts
    - MulleR for his hard work in voice acting
    - Sarmat Studio forum
    - Bohemia Interactive Studios and the whole community


    Videos



    Campaign Downloads
    Original Non-Addon version for Arma 2:CO
    This is the original version of the campaign situated in Chernarus. It doesn't use any addons but needs Arma 2: Combined Operations. It's tested for compatibility in Arma 2: Combined Operations. This is the version of choice if you do not own Arma 2: OA or don't bother messing with custom addons.

    Requirements
    • Arma 2: Combined Operations (Arma 2 + Operation Arrowhead) version 1.60 or higher
    • Downloading and installing VFTCAS Terrain collision avoidance system is highly recommended but not required. This helps preventing helicopters from colliding with ground objects.

    Links:
    Build 054: TheForgottenFew_054.7z (Armaholic)
    Build 054: TheForgottenFew_054.7z (File Front)
    Build 054: TheForgottenFew_054.7z (4Shared)

    Chechnya Addon version for Arma 2: CO
    This version features Chechnya themed set of addons that replace most of the units in the campaign. Campaign situates in Chernarus.

    Requirements
    • Arma 2: Combined Operations (Arma 2 + Operation Arrowhead) version 1.60 or higher
    • Addons:
    - Improved BRDM2 units version 2.2 by hcpookie Skydrive Live link
    - Chechen Rebels v1.5 by Colonel Stagler Armaholic link
    - Spetsnaz FSB 2.1 by Colonel Stagler Armaholic link
    - AKs Pack v1.2 by Roberthammer Armaholic link
    - AEK Pack by yvandrey Armedassaultinfo link
    - Krinkov Pack by Colonel Stagler Armedassaultinfo link
    - AFRF Mod v0.1 by Red Hammer Studios Moddb link
    • Downloading and installing VFTCAS Terrain collision avoidance system is highly recommended but not required. This helps preventing helicopters from colliding with ground objects.

    Links:
    Build 054: TheForgottenFew_054_A104.7z (Armaholic)
    Build 054: TheForgottenFew_054_A104.7z (File Front)
    Build 054: TheForgottenFew_054_A104.7z (4Shared)

    Takistan version for Arma 2: CO
    This Takistan version is desert setting of the campaign featuring not only desert units but also desert climate weather effects and small adjustments fitting the map. Campaign situates in Takistan.

    Requirements
    • Arma 2: Combined Operations (Arma 2 + Operation Arrowhead) version 1.60 or higher
    • Addons:
    - Spetsnaz GRU v1.7 by Colonel Stagler Armaholic link
    - Improved BRDM2 units version 2.2 by hcpookie Skydrive Live link
    - Russian naval infantry v2.0 by colonel stagler Armaholic link
    - Middle eastern rebels by someguywho Armaholic link
    • Downloading and installing VFTCAS Terrain collision avoidance system is highly recommended but not required. This helps preventing helicopters from colliding with ground objects.

    Links:
    Build 054: TheForgottenFew_054_Tk.7z (Armaholic)
    Build 054: TheForgottenFew_054_Tk.7z (File Front)
    Build 054: TheForgottenFew_054_Tk.7z (4Shared)

    Armed Forces of the Russian Federation version for Arma 2: CO
    The AFRF version is a result of co-operation with Red Hammer Studios. This version effectively utilizes the units of the AFRF mod.

    Requirements
    • Arma 2: Combined Operations (Arma 2 + Operation Arrowhead) version 1.60 or higher
    • Addons:
    - Armed Forces of the Russian Federation by Red Hammer Studios Armaholic link
    • Downloading and installing VFTCAS Terrain collision avoidance system is highly recommended but not required. This helps preventing helicopters from colliding with ground objects.

    Links:
    Build 054: Redhammer.su downloads section


    Donations
    If you want to show your appreciation towards my effort in a form of a donation, follow the link below. Thank you!

    PayPal: The Forgotten Few Donation
    Last edited by King Nothing; Oct 24 2012 at 14:05.

    Single Scenario SP/MP Dynamic Campaign for Arma 2: Combined Operations

  2. #2
    Screenshots


    Sometime the enemy reinforcements are minor... but still fearless and devoted!


    Extraction in the sunset.


    Scanning the nearby forest where was seen some enemy movement.


    Group scanning a wide open battlefield after a fight.


    Ambushed friendly convoy ahead. Advancing cautiously due to enemy presence.

  3. #3
    More Screenshots


    Sniper on the watch. Knocked out enemy vehicle in the background.


    Squad mates providing covering fire while calling in artillery fire.


    Mission planning.


    Mission planning.


    Departing from home base.

  4. #4
    First Lieutenant Manzilla's Avatar
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    Sweet! This sounds fantastic. I'll play it for sure. Thanks!
    (God damn bananas..... again)

    Join the most rootin', tootin'est crew on these here forums! That's right folks we're darn tootin'.

    Mike Tyson's ode to Manzilla's SP playing style:
    My style is impetuous. My defense is impregnable and I'm just ferocious.... I want your heart, I want to eat his children! Praise be to Allah!

  5. #5
    The intro was cool, and the mission setup is impressive. Playing the first mission now. I downloaded the non-addon version but it still seems to require the RH AK pack - I got a config error when the mission loaded and all my squad except the marksman and machinegunner started with no weapons.
    hackers come in my server, make people dance

    Click to see my Rig!
    Spoiler:

  6. #6
    Quote Originally Posted by 2nd Ranger View Post
    The intro was cool, and the mission setup is impressive. Playing the first mission now. I downloaded the non-addon version but it still seems to require the RH AK pack - I got a config error when the mission loaded and all my squad except the marksman and machinegunner started with no weapons.
    Thanks. Yes it requires the RH AK pack, think you missed that one from the addons list in the first post. The link is provided there.

  7. #7
    Yeah but I downloaded the campaign from the link that says Non-Addon Version.

  8. #8
    Quote Originally Posted by 2nd Ranger View Post
    Yeah but I downloaded the campaign from the link that says Non-Addon Version.
    Ah I see, you were right. I must have accidentally replaced one file with the addon version one. I fixed this now.

    Hotfix made for original version and first post updated!

    Also added "Thanks to" section that was left out from first post.

  9. #9
    Hi King Nothing

    thanks for this campaign. I gonna give it a try asap. Remember your OFP campaign "Revolt 1998" a long time has passed since then. Good to see you still around.
    kind regards
    Do you like music?
    http://www.alchemydivine.com/index.html

    Originally Posted by walker
    Took out myself and two other squad mates bouncing a grenade off a wall.

    Originally Posted by CarlGustaffa
    Bah, I've done that since OFP I can't hit a barn when I'm trying to. But with nades, I can hit a barn when I'm not trying to

  10. #10
    can't wait to try this out. Loved your work in OFP. Thanks for continuing to contribute to the community.

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