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Thread: dedicated server bandwidth

  1. #1

    dedicated server bandwidth

    If someone can help me be great. I have this problem, when i host server i see ai have some lag. When there is many ai soldiers. Like in "back to eden" mission.
    I look at my agreement internet and i see i have 8Mbit/s internet and 1024 kbit/s (upload?) i really dont know nothing about this.
    Can someone write me good performance for server? 3-5 players. I do not know what be better for me.
    My server_flashpoint look that : (i test it now, so bandwidth can be really bad...) :

    MinErrorToSend=0.00500;
    MaxMsgSend=512;
    MaxSizeGuaranteed=256;
    MaxSizeNonguaranteed=128;
    MinBandwidth=3072000;
    MaxBandwidth=4608000;
    MaxCustomFileSize=1024000;

    setTerrainGrid=3.125;
    setViewDistance=900;
    Product="Resistance";
    Language="English";
    HW_Type="Direct3D HW T&L";
    Adapter=0;
    3D_Performance="10714";
    CPU_Benchmark=10714;
    Resolution_W="1920";
    Resolution_H="1080";
    Resolution_Bpp="32";
    LOD=7.500000;
    Limit_LOD=0.000000;
    Shadows_LOD=10.000000;
    MaxObjects=256;
    Cockpit_Textures=1024;
    Landscape_Textures=1024;
    Object_Textures=1024;
    Animated_Textures=256;
    Textures_Drop_Down=4;
    Texture_Heap="16";
    File_Heap="16";
    Total_Memory="3000";
    MaxLights=32;
    Light_Explo=1;
    Light_Missile=1;
    Light_Static=1;
    Frame_Rate_Pref=500;
    Quality_Pref=500;
    refresh=59;


    EDIT
    Looks i fing good configuration for me. Ai dont lagg anymore.

    MinErrorToSend=0.00500;
    MaxMsgSend=256;
    MaxSizeGuaranteed=256;
    MaxSizeNonguaranteed=128;
    MinBandwidth=768000;
    MaxBandwidth=860800;
    MaxCustomFileSize=1024000;

    setTerrainGrid=3.125;
    setViewDistance=900;
    Product="Resistance";
    Language="English";
    HW_Type="Direct3D HW T&L";
    Adapter=0;
    3D_Performance="10714";
    CPU_Benchmark=10714;
    Resolution_W="1920";
    Resolution_H="1080";
    Resolution_Bpp="32";
    LOD=7.500000;
    Limit_LOD=0.000000;
    Shadows_LOD=10.000000;
    MaxObjects=256;
    Cockpit_Textures=1024;
    Landscape_Textures=1024;
    Object_Textures=1024;
    Animated_Textures=256;
    Textures_Drop_Down=4;
    Texture_Heap="16";
    File_Heap="16";
    Total_Memory="3000";
    MaxLights=32;
    Light_Explo=1;
    Light_Missile=1;
    Light_Static=1;
    Frame_Rate_Pref=500;
    Quality_Pref=500;
    refresh=59;


    I hope... but if they be...

    EDIT: Sometime is still laggy, i dont know why. At one mission no ai lag, at another there is... some suggestion? Be nice
    Last edited by Kapral; Mar 29 2013 at 21:12.
    It`s just a ride.

  2. #2
    Master Gunnery Sergeant Zulu1's Avatar
    Join Date
    Feb 19 2006
    Location
    Los Angeles, CA. USA
    Posts
    1,349
    Unfortunetly there is very little about server performace tweaks. With 1mb upload speed you're limited to start with. Upload speed is the base of a good server. For 3-5 players this will work as long as the misisons don't use heavy scripting.

    One thing I see that will kill your FPS is:
    setTerrainGrid=3.125;
    This sets the terrain to the highest setting, either delete that line and let it default or use another value.
    Operation Flashpoint, VBS1: Set desired terrain resolution (in meters). For default landscapes, supported resolutions are:

    50 - smoothest, less lag
    25 - default in multiplayer
    12.5 - default in singleplayer
    6.25
    3.125 - bumpiest, higher lag
    If you select unsupported resolutions, nearest supported value is used instead.
    You can also play around with minbandwidth setting along with maxmsgsend settings.

    Look here for more info:

    http://www.apollon-domain.co.uk/?tag=ofp
    and
    http://community.bistudio.com/wiki/O...dicated_Server
    Last edited by Zulu1; Mar 30 2013 at 22:02.
    [Abit Fatal1ty + Intel 630 P4 3ghz + 3gb DDR2 ram (PC4200 Dual Channel) + eVga GT240 512mb DDR5 (Overclocked) + Sound Blaster Fatal1ty x-fi

  3. #3
    Zulu1, i look at it. You have right, i have there setTerrainGrid=3.125;, but i dont notice this. I try about 6.25, that is high terrain i suppose. Thanks you. Before i think i must change some parametr in init.sqs in mission to use high or highest terrain in my server, but looks i dont need do that. I play ofp a long time but this kind of stuff is new for me. Thanks again.

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