NCR Troopers 1.0
This addon is based on the troopers of the New Californian Republic (NCR) as
seen in the Fallout world, I've not created any opposistion forces or any other
unit's yet, though I will hopefully create some Raiders or Feral Ghouls for
them to fight.
Four variations of NCR troopers and an Officer, found under West>NCR>
A Flag for the New California Republic, to get in game place a Flag and add
this into the Init line:
this setflagtexture "\FO_NCR\NCR.jpg"
Three weapons based on weapons used by the NCR in Fallout: New Vegas
-The Service Rifle - Weapon: NCRRifle - Mag: NCRRifleMag
-Caravan Shotgun - Weapon: CShotgun - Mag: CShotgunShell
-Trail Carbine - Weapon: TCarbine - Mag: TCarbineMag
Troop Class names - NCRConscript1, NCRConscript2, NCRConscript3, NCRConscript4
Download NCR Troops v1.0 (OFPR.info)
Download NCR Troops v1.0 (Mediafire)
Sanctury - For providing the base Soldier model on which I created these troops
John J. Rambo - Service Rifle base model
Gavin - For the Trail Carbine model
Bethsda - For providing a depiction of the NCR troops for me to base this addon
Bohemia Interactive - For Creating OFP!
It's been a while since any update though I lost all of the progress I made last year when my harddrive went on my computer, I've only recently had the willpower to start up again and I've made an update for the NCR troops as well as some Caesars Legion troops for them to fight against, I haven't made any death textures yet and the weapons need alot of tweaking in terms of accuracy still, I've added a First Recon Sniper to the NCR and also added badges to the caps, there are four different Caesars Legion troops at the moment (Explorer, Legionary, Recruit & Veteren) I still need to make throwing spears and a few other things. Thanks to ProfT for letting me use models from his mod as the bases for Caesars troops.
NCR Troopers v1.1 + Caesars Legion v1.0
Last edited by POPKA; Jun 6 2012 at 13:22.
Reason: Update 6/6/12
Nice job. A very accurate looking remake.
I noticed that the soldiers don't have any wound textures. Not a big deal but would be good to have, of course.
Caravan shotgun's muzzle flash is visible on one of the farer LODs and the shadow. Speaking of which, could you maybe give the shotgun some pellet shots, along with the slugs?
Some of the gun sounds could use some more work in my opinion. The service rifle has some background noise and the Trail carbine has some weird after-noise after a couple of seconds from the shot, sounding like reloading.
Otherwise good work!
Mirror by OFPR.info:
Thanks Rellikki, this is just a beta and their are alot of bugs still with the Muzzle lod's that im ironing out at the moment, thought I'd release this now to give people an initial idea of what I was going for The sounds are just temp one's for the moment until I make some new one's, should sound good though once I get on it. Yeah I was thinking of adding other types of magazine (Hollowpoint, Slug, Shell etc) I've made the weapons fairly high disperstion, though could have multiple magazines with different strength, accuracy and so on. Wound textures are under way
Last edited by Rellikki; Mar 14 2011 at 15:39.
Had a group of them shooting at some russians and they are very fun to play as. Mabye they could have a sidearm for close range combat. Other than that they are very well done.
I doubt i'll ever finish the Mafia project, there were too many permission issue's envolved though I have a closed beta uploaded, so message me and I'll send a link.
Originally Posted by Sudayev
I've been doing some more work on this, ironing out bug's etc.. contemplating turning it into a "Fallout" style mini-mod, making some raiders and did an NCR Ranger today:
Yeah keep up the good work, the raiders you are doing are they based on the fallout new vegas ones or the fallout 2 raiders because both are very different?
Are you going to add women into the ranks of NCR?
Last edited by Gundam Meister; Mar 17 2011 at 14:16.
I hadn't really decided yet, they're still very much in the planning stage though I imagine they'll probably just be some generic dirty looking wasteland types with old weapons, Im not sure about adding Women soldier's, I'll give it a try and switch round a few head models and such to see if it look's ok.
Originally Posted by Gundam Meister
I've made alot of improvements over the past couple of day's: I've fixed all the weapon bug's, i've added a First Recon sniper with a scoped hunting rifle (Based on Sanctuary's WW4 M24 model, though still need to work on the texture more to make it appear much more gritty and worn), made a new texture for the Caravan Shotgun replacing the Kozlice textures, added badge's to both the officers and snipers beret, adding a couple of pistol's too, probably a 10mm one and a colt sixshooter most likely and a few misc objects relating to the NCR. Here's a pic:
Those soldiers are pretty much bug free now, just going to make some wound textures and that should be it for them. About to start working on a "vault dweller"
Last edited by POPKA; Mar 18 2011 at 11:49.
The vault dweller you are going to make what numbers are going to be on their clothes
Last edited by Gundam Meister; Mar 21 2011 at 08:34.
Nice addon. Popka You thought about mak mini-package of Fallout? Ghouls will be nice addition to it I think that Dr Pepper will let You use rework/retex his Zombie pack if You will ask him