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Thread: F/A-18 Super Hornet

  1. #241
    I can not wait

    Thank you for the work you do

  2. #242
    Master Gunnery Sergeant Meatball0311's Avatar
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    A little update video..

    Mandoble added the F/A-18 to MMA, I really like it and it is an awesome tool. So far the addon is not dependant on anything but GLT Missilebox. I have some plans in the works to give the community a complete addon. I was stuck on getting the instruments to work properly, but I finally got them to work and I also had to correct somethings in the model.cfg. I plan on giving as many updates as possible, so if there is a pause in between updates, it is probably because I am stuck on something and learning how to correct it. Anyway, I plan to add some more features to the Waypoint Plotting System (WPS).

    I am working on getting some NAV lights and other nice stuff atm. So here is a little taste of whats cooking! Enjoy....

    * Cranky Old Vet
    if (join date == 2013) then {you are a FNG!};


    Spoiler:

  3. #243
    Looking great Meatball, I know a few people who are eagerly awaiting this, myself included.

    Keep up the hard work man its appreciated.

    CPU: i5-3570K 3.4Ghz RAM: 16GB G-Skill DDR3 PC3 12800 GPU: XFX-HD 6950 2GB GDDR5

  4. #244
    Quote Originally Posted by Meatball0311 View Post
    ...Waypoint Plotting System (WPS)...
    FWIW, you can make that work with a digital map display if you wanted to. I'd be happy to share the details of such via PM.

  5. #245
    Really good stuff Meatball !! Thanks for all you hard work!

  6. #246
    it looks really nice, great job Meatball !

    Sorry if this already been asked but is there any plan to port the weapon management system from ArmA 1 ?

    I know Mando Missile already allows you to do this but IIRC, Franze's system was giving you more freedom, allowing completely custom and asymetric loadout

    Keep it up !

  7. #247
    Moderator [FRL]Myke's Avatar
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    Quote Originally Posted by Macadam Cow View Post
    it looks really nice, great job Meatball !

    Sorry if this already been asked but is there any plan to port the weapon management system from ArmA 1 ?

    I know Mando Missile already allows you to do this but IIRC, Franze's system was giving you more freedom, allowing completely custom and asymetric loadout

    Keep it up !
    Please allow me to jump in on this.

    First, let me say, back in ArmA 1 this system was stunning and a piece of genious, no doubt. And surely for the player it opened a new world of freedom in weapon loadout.

    But one have to know that this also worked around the limitation which didn't allowed to have more than one proxy weapon (proxyweapon = any missile/bomb you see attached on the plane).
    So if you added 2 GBU12 and 2 AIM-9 you ended (visually) up with 4 GBU12.
    The system that Franze used based mainly on the exzessive use of hiding selections, just showing the actual in the rearm menu selected weapon.
    The biggest downside: it wasn't possible to load anything else than Franze's included weapons.

    Now in ArmA 2, BIS added support for more than one proxyweapon. It is even possible to change weapons to something that wasn't predefined in the config.
    So while it somewhat limits a per-pylon loadout changement, overall it raises versatility drastically.

    So it could be done, personally i would see it as 2 steps back. I also think that even Franze himself wouldn't do it this way anymore with ArmA 2.

  8. #248
    @[GLT]Myke

    Thanks for the explanation on that, but for the Franze's system its still an very good option to have. Dont see any down side to it, as it still gives you more freedom by allowing custom loadouts. Saying that Franze's system downside was only his weapons can be loaded is.... well most weapons for planes in ArmA 2/OA are BIS and your [GLT]Myke weapons. Could we just see the system loadout for your missle box? As Meatball is using your weapon system in his addon.

  9. #249
    Moderator [FRL]Myke's Avatar
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    @1in1class

    there are plans for a weapon armament system which, although not exactly as versatile as Franze's, allows custom loadout changements during a mission.
    The system is under development but as i am alone to do it and i still need to learn a lot regarding scripting (especially menu dialogues) it takes time to complete.

    As the F/A-18 already uses the Missilebox, a later including the armament system is easy on it.

  10. #250
    Quote Originally Posted by [GLT]Myke View Post
    @1in1class

    there are plans for a weapon armament system which, although not exactly as versatile as Franze's, allows custom loadout changements during a mission.
    The system is under development but as i am alone to do it and i still need to learn a lot regarding scripting (especially menu dialogues) it takes time to complete.

    As the F/A-18 already uses the Missilebox, a later including the armament system is easy on it.
    Sounds good [GLT]Myke, im sure you will get that scripting down If anyting regarding scripting, or weapon system loadouts, im sure Franze can help you out. About the plans for the armament for the loadouts, will it have the option as you can pick in game in way's like Franze had? By picking your weapon system in game just by pulling up to an ammo truck.
    Last edited by 1in1class; Apr 21 2011 at 14:30.

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