Unfortunately not anything groundbreaking. Slowly making progress of getting every weapon 3D sighted, fixing bugs and improving things.
But we have decided to release the final version of Binmod this summer, and we are slowly working for the full presentation and finalization. Also, we have been thinking of making a "mini side mod thingy" for Binmod in style of the infamous DayZ mod for ArmA 2, but nothing on that case has been decided yet... it firstly has a list of difficulties to tackle. Only time will tell.
EDIT: Oh, and an important update: a modifiable value for the zoom on the 3D sights, so you can adjust it to your liking will be introduced in the next release. The zoom question seemed to cause little fuss, so this will help.