any news ?
any news ?
Izyryg
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So I'm having the same problem as Coloso, the the " No entry 'bin\config.bin/CfgVehicles/Man.scope' " error. The error appears to occur with the newest version of "East Weapons Pack" running with the "dapstalkers.pbo" file; when i remove that from the @Stalker/addons it works fine. I have not tried this with earlier versions of this mod and I cant seem to find an older version of the weapons pack.
"This is a common problem when using the latest version of the East Europe Weapons Pack 7-05-2011. The solution to this problem - you need to use the East Europe Weapons Pack 06-02-2011
Checked it works"
Aye, I'm getting this message too- but HOW do you get access to the 06-02-2011 version to solve it please..?
---------- Post added at 08:43 PM ---------- Previous post was at 08:20 PM ----------
...also guys, I'm getting various "bad vehicle type" errors popping up..?
Things like "bad vehicle type NS_zombie_2" etc...
What could be causing this please..?
All of this started as soon as I added STALKER addon to my startup.
To start playing this mod needs Namalsk_v1.10 + v1.10_hotfix + East Europe Weapons Pack 06-02-2011. And there will be errors "No entry 'bin\config.bin/CfgVehicles/Man.scope"
not compatible Namalsk island version 1.11 "Nightstalkers: Shadow of Namalsk - Namalsk Crisis"
Hi all,
I'm trying to get the two mods, STALKER and STALKER UNITS to both work simultaneously.
But, the STALKER UNITS one isn't working- they're just not apearing in the editor boxes- but they do when STALKER mod is turned off...
Now, I've noticed that the GSC_STALKER.pbo in UNITS mod is also present in the STALKER mod..?
So, there's basically two .pbo's with the same name.
Would this be causing the STALKER UNITS not to work..?
If so, are there ANY workarounds please..?
Thank you all for your time gents!
Marc
Alright chaps,
I'm trying to implement an anomaly, but for the life of me, cannot work out how to make it happen, even though I followed the instructions in the readme..?
This is what I put inside the box for Insert Trigger:
ANOMALY = [thistrigger, <50>, <50>] execVM "DAPANOMALIES\Scripts\<Gravi>"
Please, can someone tell me where I'm going wrong as I love STALKER and want to create my own missions with this great mod..!
Also, is it JUST a "trigger" you have to place for this, and if so, it's inside the "effects/anonymous" box yes..?
Cheers,
Marc
PS; I also followed instructions of the Armaholic mod page itself.
Can anyone tell me what to install? I downloaded everything from armaholic, I have no idea where to put files needed. I have CO, so I have a ARMA II folder, and a ARMA II AO folder(I also have BAF, but I don't think it affects anything). I'm seriously confused on this considering I've never installed a mod on Arma before.
Check this:
http://www.armaholic.com/plug.php?e=faq&q=18