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Thread: Linux server set up question

  1. #11

    Well, I've done some more testing. . .

    Alright, in Ubuntu 10.04, I have both the Linux and the Windows standalone servers running (Windows under Wine). On the same computer, same account, under Wine, vanilla OFP detects both servers - I'm able to play in them and perform admin functions. Sadly, this is limited to LAN play (no other servers are available to choose when the servers are running).

    I've also figured out how to open ports to both inbound and outbound packets using iptables. Unfortunately, no other computer in my home network can see the servers running (they never show up in GameSpy, hosting and inputting my ip doesn't work).

    One other thing, the prompt doesn't return immediately after starting the Linux server. I can type in a command and then the prompt shows up, but not right after starting the server. Anyone know why that hang-up occurs?

    I'll be doing some more reading and testing. Any more help with this mystery would be great!

    Edit: I did some more testing. On my Vista computer, I ran the Windows dedicated server at the same time as the servers running on the Ubuntu machine.
    OFP on Vista is able to see all three servers in the LAN screen, none in GameSpy. So, too, OFP running under Wine in Ubuntu.

    Why are these servers only showing up in LAN multiplayer for me? Am I not supposed to see them show up in GameSpy?

    I'll leave the Ubuntu servers running for a little while. The servers' names are 'ATS', one passworded. Can anyone see them in GameSpy?
    Last edited by Anguis; Mar 7 2011 at 04:46.

  2. #12
    The passworded one is working, it's in the gamespy server list and all. I just played the mission "Return to Eden" on it a few minutes ago.
    I don't see any other ATS servers.
    For multiple servers, you have to use different external ports ofcourse with corresponding forwarding rules on the router. And if they are running on the same machine different internal ones as well.
    ECS Team - Poweruser

  3. #13
    Great! That's the Linux dedicated one. Very cool, thanks for checking it out - it's nice to see new messages showing up in the log. Do you know whether or not the prompt behavior (or lack thereof) after starting the server is normal? How is the performance for you? Right now, it's at vanilla-everything. I'll do performance work, shortly. Can you see it in OFPWatch?
    Thanks, again!

    Edit: PW is on page 1, but I'll add it here:
    PW: ofp
    Server name: ATS
    Last edited by Anguis; Mar 7 2011 at 16:54. Reason: added pw

  4. #14
    Do you know whether or not the prompt behavior (or lack thereof) after starting the server is normal?
    I don't
    How is the performance for you?
    The performace was very good. 50fps in idle, 46fps was the lowest during the counter attack on the hill. I had #monitor running with a 10s interval. The unit movements were very fluent, I did not notice any lag, though my ping is about 160ms.
    This mission was a small one and I was alone, if you want to benchmark your server, run something bigger like a cti with several players.

    Can you see it in OFPWatch?
    Yes

  5. #15

    iptables stuff

    Thanks, dengibtsschon!

    Well, folks, I just learned that those basic command-line iptables rules are not saved automatically, so I've installed gufw to cover that function. I've re-enabled those port rules. If anyone has time, I'd appreciate it if someone would check to see whether or not my server is accessible, again, in GameSpy and OFPWatch. Same name and PW as before.

    Thanks!

  6. #16

  7. #17
    Why don't you disable FW Anguis? Saves you a lot of trouble.
    I'm Norwegian, what's your excuse?

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