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Thread: Degeneration V2.10 -Zombie Reign-

  1. #111
    Staff Sergeant Genesis92x's Avatar
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    Quote Originally Posted by [DirTyDeeDs]-Ziggy- View Post
    genesis, in order to better test the mp functionality, you can use the arma2oaserver.exe to host a 'dedicated' server from your computer, then join it with your client. Your scripts will then act as they would in mp.
    JIP is a muther fuckr from an editing standpoint.

    I had to set it up yesterday in order to play, so I have the cfgs necessary.

    this link was helpful to me
    http://www.kellys-heroes.eu/files/tutorials/dedicated/

    for arma2oa make sure your reporting ip info is
    Code:
    reportingIP="arma2oapc.master.gamespy.com";
    let me know if my server rpt file after playing version 2.15 is of any use..
    That's a good idea! I am going to do that!

    Good news! I fixed up a few issues with the Undead Mod! You still need a Client and a Host version but I will have to reupload both...so don't forget to re-download it once I post again! I apoligize for any inconvienance. This also fixed the no zombies bug in my mission! So I will post the links tomorrow as I am tired and they will take awhile to upload anyways...
    Last edited by Genesis92x; Feb 26 2011 at 08:59.

  2. #112
    May I ask if it's going to be a big 370 MB download again? :P

  3. #113
    Staff Sergeant Genesis92x's Avatar
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    Quote Originally Posted by -=Grunt=- View Post
    May I ask if it's going to be a big 370 MB download again? :P
    Yes ^_^ It will be the massive downloads again. This is the last time you will need to download the Undead Mod, as I will not be doing anything to it from here on out to respect Charon.

    Host Version

    Client Version

    Degeneration is getting better, I'm doing some college work right now so I will upload the new version once I'm done.

    Edit: For those who care, I've done a lot of re-workin and changing. The host lag has been reduced significantly (For me at least) and the zombies should be a lot more...zombie like. I was having a bug were the zombies would just run in circles. It was driving me nuts!

    Heres the new Degeneration, this should include a lot more zombies and a lot less stress/lag. Undead Attack towns and Code Red towns (As long as there is not any humans) will spawn zombies upon player arrival.
    Last edited by Genesis92x; Feb 27 2011 at 08:33.

  4. #114
    Sounds good. Can't wait for the new version.

    EDIT: Is it possible to have an in-mission terrain grid and view distance setting? Like in Warfare BE and other missions.

  5. #115
    I can't wait for this either!

    I like the little tidbits of the story that you scattered around the map by the way, adds a nice dose of background info.

    Keep it up!
    Dynamic Zombie Sandbox - V1.25 released! - HERE

    My Twitter = Here|I'm "Craig" ingame!| http://www.dynamiczombiesandbox.com

  6. #116
    My Degeneration won't load for some reason. It gets to about 1/8th of the bar then it just stopd loading and freezes. I have looked for hours for a possible solution could somebody help?

  7. #117
    Go into Editor, pick Takistan and put down a random unit, enter the game and wait for it to load before exiting and going back into the Degeneration mission. It's a odd process but it works. Usually takes 2-3 mins to load then.

  8. #118

    Lightbulb

    Quote Originally Posted by Arrowstorm12 View Post
    Go into Editor, pick Takistan and put down a random unit, enter the game and wait for it to load before exiting and going back into the Degeneration mission. It's a odd process but it works. Usually takes 2-3 mins to load then.

    Code:
    -world=Takistan
    typing this in the target line of arma2oa shortcut achieves the same thing, only faster.

  9. #119
    Any update on the release of the new version of Degeneration? :P

  10. #120
    It worked once, now it loads about halfway then stops and freezes. Any other tricks I can try?
    Nevermind it works. Just takes 10 minutes to load. :/
    Last edited by Q-bert505; Feb 28 2011 at 02:25. Reason: Found solution.

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