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Thread: September 1939 Mod

  1. #681
    Warrant Officer Abs's Avatar
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    Quote Originally Posted by GossamerSolid View Post
    I don't know if he was trying to suggest you "port" this mod over to IF when it's out.
    Fair point. My bad, if that's what he meant. It would definitely be a neat idea with their new tank damage system.

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  2. #682
    Quote Originally Posted by topas View Post
    Thanks.
    As for the shine, Gnat, I may tone it down a bit. It's not very disturbing and shows only in a fully sunny weather, usualy between 6 and 8 o'clock. Normally it's rather moderate and if you look at the 2 last screenshots, I believe it's rather consistant with the grade of reflection we can see on the below pic:

    http://beute.narod.ru/Beutepanzer/po...TP/7TP_006.jpg

    I laready started implementing rvmat & co. to our other models. It finally starts looking like metal not cardboard (and yes, it's a shame we have waited that long to actually do this..)
    Is that a Grease Gun that guy is holding?
    Good to now you are implementing materials to the models!

  3. #683
    Quote Originally Posted by GossamerSolid View Post
    I don't know if he was trying to suggest you "port" this mod over to IF when it's out.
    Exactly!it seems the armor damage system and some other effects of iron front could be very impressive. As you know, their improved Arama2 engine is intended for ww2 game. But the shortage is their current options of armors and etc. are not many enough.
    What my personal suggestion is all future other ww2 mods developed under current arma2 could be considered to port to or develop in iron front, if the game is really so good after releasing. That won't harm your mods and would only make the mods and iron front game a big combination of various ww2 scenaria. Just imaging, we could fight in the eastern front, western front, far east and lots of battles with huge options of troops, weapon and etc.
    Last edited by Fkymplbo; May 17 2012 at 23:39.

  4. #684
    Lance Corporal THX-1338's Avatar
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    Hmm. I don't think , that modders will be remake their mods under IF engine - the AI behavior the same, to make special scripts and models for damaging parts of vehicles is so hard and difficult, besides, they don't have time on it before Arma3 release. Of course, the release of new Arma game is not replacement of previous parts of BIS game, this is adding to family, but modders better to work on new engine with phisics and regdoll, then working on old engine. IF will be use engine of A2.

  5. #685
    Sergeant Major topas's Avatar
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    Author of the Thread
    Quote Originally Posted by Lennard View Post
    Is that a Grease Gun that guy is holding?
    Yes, it is. The picture has been taken in summer of 1944 in France. There is more pictures in the web documenting US soldiers examining this particular tank.


    As for IF; we have barely time to implement all the features required by/possible in the vanilla ArmA II, I highly doubt we will ever get to adjusting the stuff to this product.

  6. #686
    Looks like Iron front is not moddable.

    By the way amazing work guys!! Lookin forward to play with this!!

    (why port this beauty on Iron Front if Arma3 is coming out? )

  7. #687
    Quote Originally Posted by Babylonjoke View Post
    Looks like Iron front is not moddable.



    (why port this beauty on Iron Front if Arma3 is coming out? )

    Iron front would welcome mods as per the team. And won't be so difficult to mod under it. Just hope it could be a basic module for ww2 scenaria games. It won't bother even if arma3 would come out.

  8. #688
    Second Lieutenant GossamerSolid's Avatar
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    Quote Originally Posted by Babylonjoke View Post
    Looks like Iron front is not moddable.

    By the way amazing work guys!! Lookin forward to play with this!!

    (why port this beauty on Iron Front if Arma3 is coming out? )
    First of all, Iron Front IS moddable, whether or not they want to port the mod is up to them.

    Secondly, you ask why port to IF if ArmA 3 is coming out? Well who says ArmA 3 is going to have the game play features that IF has such as a real armor system or proper weapon resting, etc.

    Missions/Gamemodes - F.U.B.A.R. (WIP)
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  9. #689
    First of all, Iron Front IS moddable
    May I ask for your source here?
    I would really like that to be true, but I never saw that this has been confirmed.

    And on topic: Very nice model and texture, can't wait driving around in that one

    Cheers,
    D.

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  10. #690
    Sorry if we are complitly off topic, but I have to reply.

    First as Dimitri sed, if Iron front is moddable is a big question mark, but if it is it's nice, indeed.

    Second, the gameplay of A3 it's complitly different from A2 (wich is the iron front engine), phisix open a lot of doors for gameplay, also the weapon resting with phisix will be more realistic. For the armor penetration I really don't know how A3 is going.
    Iron front have a fantastic Armor penetration indeed, but I don't think it's that easy make a "tank addon" compatible with it.

    A3 is an improved version of the A2 engine, thats mean something...or not?

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