RHS Contributor | Former ONS Member
What my personal suggestion is all future other ww2 mods developed under current arma2 could be considered to port to or develop in iron front, if the game is really so good after releasing. That won't harm your mods and would only make the mods and iron front game a big combination of various ww2 scenaria. Just imaging, we could fight in the eastern front, western front, far east and lots of battles with huge options of troops, weapon and etc.
Last edited by Fkymplbo; May 17 2012 at 23:39.
Hmm. I don't think , that modders will be remake their mods under IF engine - the AI behavior the same, to make special scripts and models for damaging parts of vehicles is so hard and difficult, besides, they don't have time on it before Arma3 release. Of course, the release of new Arma game is not replacement of previous parts of BIS game, this is adding to family, but modders better to work on new engine with phisics and regdoll, then working on old engine. IF will be use engine of A2.
more pictures in the web documenting US soldiers examining this particular tank.
As for IF; we have barely time to implement all the features required by/possible in the vanilla ArmA II, I highly doubt we will ever get to adjusting the stuff to this product.
Looks like Iron front is not moddable.
By the way amazing work guys!! Lookin forward to play with this!!
(why port this beauty on Iron Front if Arma3 is coming out? )
Secondly, you ask why port to IF if ArmA 3 is coming out? Well who says ArmA 3 is going to have the game play features that IF has such as a real armor system or proper weapon resting, etc.
May I ask for your source here?First of all, Iron Front IS moddable
I would really like that to be true, but I never saw that this has been confirmed.
And on topic: Very nice model and texture, can't wait driving around in that one
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Sorry if we are complitly off topic, but I have to reply.
First as Dimitri sed, if Iron front is moddable is a big question mark, but if it is it's nice, indeed.
Second, the gameplay of A3 it's complitly different from A2 (wich is the iron front engine), phisix open a lot of doors for gameplay, also the weapon resting with phisix will be more realistic. For the armor penetration I really don't know how A3 is going.
Iron front have a fantastic Armor penetration indeed, but I don't think it's that easy make a "tank addon" compatible with it.
A3 is an improved version of the A2 engine, thats mean something...or not?